[3.5] Occult ArcPoet - All Content | Millions+ DPS | ÜElder | Delve 1k+ | Videos

Fair enough on the Indigon. i do have the aspect of the spider ready to craft i'm just trying to make a better ring to stick it on first.
"
nethermage wrote:
Fair enough on the Indigon. i do have the aspect of the spider ready to craft i'm just trying to make a better ring to stick it on first.


Ok, that's fair about the spider craft. Although in this league, I've found rare boots to be much better than spinnerets. You can use syndicate to get 28 quality, and craft to get another 18 for a total of 46 quality. The extra 26% quality on good rare ES boots is a very noticeable amount of ES. The added benefit of an extra web is kinda meh, and the watcher's eye with ES on hit is enough instant leach imo.

And if you haven't already, get % max es on your jewels. Those help quite a bit.
IGN: OneEyedShadow
I would like to kindly disagree on rare boots. IMO almost twice as much insta leech is way more beneficial then 200-300 Extra shield u get by replacing Fenumus boots.
So I've tried many setups the last 2 days

Indigon with 1% mana reservation healthy mind, all auras, 90% mana multiplier corruption on indigon. Felt really clunky and not smooth. If not using HoT or Arctic Armour and having 610 free mana the calculator shows 278% average spell damage after 6.24 seconds, amazing on paper but the problem is that you can't attack for that long without having down times on your frenzy because of the cost (at least that's what I see (mapping or bossing)).

So I tried something with a 90% mana multiplier on the vertex (allows me to fit all the auras) and getting +2 to aura gems implicit on voidbringers instead of ele weakness corruption. Gives you more ES, allows you to run curse on hit conductivity on your chest which is way stronger than level 10-12 ele weakness by just losing culling strike, innervate (that almost never procs) and pcoc (almost never procs). Everything seems to run very smoothly, you get 600 more ES AND I have more damage on my POB (even if i add the extra spell damage of indigon) by running unnatural instinct and a nice rare jewel with crit multis instead of healthy mind.

You can check my current setup on my char tab.

I'd like some feedback on this setup from people that ran the build many leagues before and now.
Last edited by OCELOT69350#1550 on Dec 25, 2018, 4:51:58 PM
"
balkeep wrote:
I would like to kindly disagree on rare boots. IMO almost twice as much insta leech is way more beneficial then 200-300 Extra shield u get by replacing Fenumus boots.


The extra ES on the boots adds up with the %ES on jewels.
So it's not just 200-300 ES.
You can get up to ~8500ES or even more depending on how much you invest in it.
Also rare boots means you can put resists/stats on them giving you more leeway on the jewels.

I was thinking the same but thing is more leech won't save you if you get oneshot which happens a lot less once you have more than 8k ES, also the spider leech is apparently cac only which kinda suck :'( (which i knew that before, changing jewels now is kinda pricey)
I'm gonna dump those as soon as i have a proper watcher's eye.
Anyway, to each its own :)

"
OCELOT69350 wrote:


So I tried something with a 90% mana multiplier on the vertex (allows me to fit all the auras) and getting +2 to aura gems implicit on voidbringers instead of ele weakness corruption. Gives you more ES, allows you to run curse on hit conductivity on your chest which is way stronger than level 10-12 ele weakness by just losing culling strike, innervate (that almost never procs) and pcoc (almost never procs). Everything seems to run very smoothly, you get 600 more ES AND I have more damage on my POB (even if i add the extra spell damage of indigon) by running unnatural instinct and a nice rare jewel with crit multis instead of healthy mind.


I could be wrong but pretty sure the point of running a 6link frenzy with indigon is to increase frenzy mana cost to trigger the indigon ramp.
Should be useless with the vertex?
I could also be wrong since i don't have your pob link but imo you have too much attack speed.
You have frenzy, faster attacks and GMP at 20% quality + unnatural instinct, it's 5 or 6% too much if i am not mistaken.
Someone else should be able to confirm this :)

Last edited by tirrorex#5496 on Dec 25, 2018, 5:29:33 PM
"
tirrorex wrote:
"
balkeep wrote:
I would like to kindly disagree on rare boots. IMO almost twice as much insta leech is way more beneficial then 200-300 Extra shield u get by replacing Fenumus boots.


The extra ES on the boots adds up with the %ES on jewels.
You can get up to ~8500ES or even more depending on how much you invest in it.
Also rare boots means you can put resists/stats on them giving you more leeway on the jewels.

I was thinking the same but thing is more leech won't save you if you get oneshot which happens a lot less once you have more than 8k ES, also the spider leech is apparently cac only which kinda suck :'( (which i knew that before, changing jewels now is kinda pricey)
Anyway, to each its own :)

"
OCELOT69350 wrote:


So I tried something with a 90% mana multiplier on the vertex (allows me to fit all the auras) and getting +2 to aura gems implicit on voidbringers instead of ele weakness corruption. Gives you more ES, allows you to run curse on hit conductivity on your chest which is way stronger than level 10-12 ele weakness by just losing culling strike, innervate (that almost never procs) and pcoc (almost never procs). Everything seems to run very smoothly, you get 600 more ES AND I have more damage on my POB (even if i add the extra spell damage of indigon) by running unnatural instinct and a nice rare jewel with crit multis instead of healthy mind.


I could be wrong but pretty sure the point of running a 6link frenzy with indigon is to increase frenzy mana cost to trigger the indigon ramp.
Should be useless with the vertex?
I could also be wrong since i don't have your pob link but imo you have too much attack speed.
You have frenzy, faster attacks and GMP at 20% quality + unnatural instinct, it's 5 or 6% too much if i am not mistaken.
Someone else should be able to confirm this :)



It is but the mana management is terrible with indigon with this build and almost everyone is having ele weakness on hit voidbringers (costs 8+ exalts) while running around with the Vertex?
I put a level 6 FA in my link to match the needed attack speed (gems probably weren't updated on my profile)
Last edited by OCELOT69350#1550 on Dec 25, 2018, 5:50:28 PM
"
Yanhko wrote:
This PoB is fully of inflated numbers and items that don't exist. 170+ attack and cast rates on the helm, crit chance is lucky without diamond flasks, max number of frenzy, and power charges when the build doesnt have those. The actual dps is around 500-600k. Its a strong build but the guide has already been called out for this once and its still on the PoB. Just a heads up.


And people like you have been called out for this before: An absolute complete lack of reading comprehension.

Build uses power charge on crit in the wand, we pick up extra power charge nodes on the tree, frenzy charges come from the main attack we use, called frenzy. The helmet in PoB is also explained, the edit with cast speed is made to account for the arc and ball lightning cast speeds. It doesn't mean anything that it's on the helmet, it could be anywhere, they just decide to edit that onto the helmet.

ALL of this information is contained in the OP. The part about the helmet is literally an inch above the PoB link. Please, take another look over the post before making yourself look like this. I'm honestly not even sure how you missed the power charge and frenzy parts, tbh.
I find myself running out of mana often on lower density maps. Does this somehow fix itself as I gain levels, or will I always be dealing with this?

Edit: And is GMP in the Frenzy setup just to ensure culling strike on trash packs?
Last edited by Parat0xic#1066 on Dec 25, 2018, 11:49:31 PM
Do I really need 4 poets pens for this to work? Kind of expensive :(
"
_Duality_ wrote:
"
rageface1355 wrote:
Thanks for the prompt reply duality,
How do we obtain 3-4 curses? are we talking + curse enc from a corrupted neck or tree?


When I was running 4 curses I was getting the 1 default, 1 from our ascendancy, 1 from Whispers of Doom, and a +1 Presence.




I wanted to get your opinion on if the 4 curse set up is worth all the extra currency outside of Delve. Currently, I'm running 3 with warlord mark on ring, enfeeble on gloves, and CWDT elemental weakness on chest. I'd basically be trading Arctic armor and 75% Chaos resist for temporal chains (I get extra chaos resist via purity of elements from watcher's eye).

Report Forum Post

Report Account:

Report Type

Additional Info