Leveling new characters is unbearable aids - rant

AFTER this last update i just walk past the incustions they are unplayable for me now just walk in and die . I just thought i would add my 2 cents as if it matters no one cares they sold this crap so they really think it is good .
Its no wonder that 99% of good race players use Sunder + Leap slam. Its a cheap and fast setup.

There is no balance of skill gems.
You can oneshot stuff "driveby" with movement skills, why ever should you choose to summon slowly moving skelltons for 3-4 seconds before the fight?
It doesnt compete in terms of kill speed thats needed for Incursions.


Bosses require so huge HP-pools to surivive certain hits, even with resi capped. Its just not possible to find that kind of gear on a leveling rush. Kind of juke all or die.

I guess we need a change in prefix/suffix armour rolls. Since everybody looking for HP(Life or ES) armours, they should drop more often. Any armour without the +Life or +ES Suffix feels bad to use.
I think prefixes should be stronger, to make every items base useful and suffixes a bit weaker.
Another prefix on every armour that can roll the mods +Life or +ES or +Ele Resi or + Chaos Resi would make the game much more enjoyable. A bit easier, but also less stupid.

I mean, we all play with a lootfilter that hides 99% of the drops cause they are shit. Thats a good measure on how good the loot is designed in the game.
There are 10-20 metaUniques(50% boss drops) and shaper/abyss rares at high itemlevel that are worth looking at.

There are millions of items generated, that nobody cares about. Maybe the Server would lag less, if they not generate that millions of garbage data. I like that almost everything is random in this game, the dice rolls make an rpg. But - its getting out of hand.
Nobody would have played pen%paper games if a rule said "Roll a D20 a 1000000 times to generate your loot. 1-19 is Garbage but you need do it anyway. Each 20 you roll you can roll again , but 1-19 will be garbage again and only if you roll 20, you can roll a D20 again..." ... cause thats just waste of time and not fun to play.
Last edited by Ikzme#5419 on Jul 13, 2018, 4:07:50 AM
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Ikzme wrote:

Nobody would have played pen%paper games if a rule said "Roll a D20 a 1000000 times to generate your loot. 1-19 is Garbage but you need do it anyway. Each 20 you roll you can roll again , but 1-19 will be garbage again and only if you roll 20, you can roll a D20 again..." ... cause thats just waste of time and not fun to play.

Silly analogy I'm afraid.
You can't realistically physical throw a dice 1000000 times in a row, which is why nobody would do such a silly thing.
Randomization on a computer is completely different.


"
Ikzme wrote:
I mean, we all play with a lootfilter that hides 99% of the drops cause they are shit. Thats a good measure on how good the loot is designed in the game.

This is by design, to have good loots, you must have bad loots.
To have good choices, you must have bad choices.
Chris said it numerous times, that's the reasoning behind the loot system ( and not only loot ).
And the more you push, the harder it gets to find upgrade, this is how the game goes, and it's "natural" to this kind of game I would say.
SSF is not and will never be a standard for balance, it is not for people entitled to getting more without trading.
Last edited by Fruz#6137 on Jul 13, 2018, 6:15:09 AM
Levelling new characters is fun.
retired from forum because of censorship and discrimination
(also poe2 bad)

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