Passage Key Drop Rates

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13aDa55 wrote:
I'm pretty sure the keys are scripted to drop from one of the mobs in the room. The key drop is guaranteed, not random. You will get 1 key most of the time (usually from a rare mob) and 2 sometimes. It will be much easier at higher level when you can clear the entire room in a few seconds. I always clear the full room with 15-20 sec left.


This. Guaranteed if there's at least a locked door. Just kill faster :)
"Wealth in a game is measured by the amount of fun, joy and entertainment you can get out of it".
-Mythabril
they are perfecly fine, i literally always end up linking every room
+1 for keys being guaranteed, I think it might be associated with how many doors are available to be unlocked though - if you have like 5 to open its pretty common to get 2 whereas i don't think i've ever had 2 when there were only 2 more doors to open.
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pawzaw88 wrote:
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13aDa55 wrote:
I'm pretty sure the keys are scripted to drop from one of the mobs in the room. The key drop is guaranteed, not random. You will get 1 key most of the time (usually from a rare mob) and 2 sometimes. It will be much easier at higher level when you can clear the entire room in a few seconds. I always clear the full room with 15-20 sec left.

Im sorry but this is BS. I can't even count how many times I've cleared whole incursion (meaning every single mob fyi) and guess what no key dropped what so ever. How is that for "guaranteed"? And yes being finished with the incursion with 20+ secs left is the obvious thing in this case.


It is guaranteed, check other posts above. Key won't drop in room with no closed door.
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13aDa55 wrote:
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pawzaw88 wrote:
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13aDa55 wrote:
I'm pretty sure the keys are scripted to drop from one of the mobs in the room. The key drop is guaranteed, not random. You will get 1 key most of the time (usually from a rare mob) and 2 sometimes. It will be much easier at higher level when you can clear the entire room in a few seconds. I always clear the full room with 15-20 sec left.

Im sorry but this is BS. I can't even count how many times I've cleared whole incursion (meaning every single mob fyi) and guess what no key dropped what so ever. How is that for "guaranteed"? And yes being finished with the incursion with 20+ secs left is the obvious thing in this case.


It is guaranteed, check other posts above. Key won't drop in room with no closed door.


I had a room last night that had all 3 doors open and had 2 keys drop so your wrong there. Then had another run earlier to where I killed everything but 1 guy im guessing since my bar was at 99%(looked that way) and had no key drop that whole room so that 1 guy I missed could have dropped a key but after killing just about everything and having 4 closed doors in that room, its bull shit more keys are not dropping.
Did a bunch of incursions last night and had a room with 4 doors, and 0 key drops. 20 seconds or so still left on the clock and running around through the room again to see if keys did drop pressing my alt key for items to pop up and guess what. Not one key dropped. So sick of this shit.

Then I have rooms that have 2 doors open naturally and 1 closed and Ill have 2 keys drop which I dont need but then have rooms with no doors open and 0 keys are dropping. It seems at least for me and my buddy who is level 90, keys are hardly dropping. Only reason I have been able to reach the apex for the boss is because of t3 explosive rooms I get.
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13aDa55 wrote:

It is guaranteed, check other posts above. Key won't drop in room with no closed door.


they most definitely are not guaranteed or my game's bugged
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Imaginaerum wrote:
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13aDa55 wrote:

It is guaranteed, check other posts above. Key won't drop in room with no closed door.


they most definitely are not guaranteed or my game's bugged


I have had a couple instances where everything was dead and no key drops. I wonder if if the key can be allocated to an architect, and killing the other architect removes that potential drop through some bug?
PoE Origins - Piety's story http://www.pathofexile.com/forum/view-thread/2081910
Last edited by DalaiLama#6738 on Jun 7, 2018, 7:42:33 PM
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DalaiLama wrote:
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Imaginaerum wrote:
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13aDa55 wrote:

It is guaranteed, check other posts above. Key won't drop in room with no closed door.


they most definitely are not guaranteed or my game's bugged


I have had a couple instances where everything was dead and no key drops. I wonder if if the key can be allocated to an architect, and killing the other architect removes that potential drop through some bug?


Its possible maybe but I have had a few instances when I tele in and the first thing I kill drops a key. But it really is getting annoying rushing through the map like a chicken with its head cut off only for no keys to drop which then becomes a waste of time.

I'm either a statistic abnormality, or this thread is filled by liars.

As long as you have at least one locked door, a key stone is guaranteed. I've run A LOT of temples, times 11 Incursions. We're talking hundreds of Incursions. And I have NEVER experienced not having a key dropped in an Incursion where at least one door was locked. It is guaranteed.

I'm not saying there isn't bugs. But as I've run hundreds - and never experienced said bugs, I have my doubts. The kill-meter may look "full" even though you have one rare monster hiding in a corner.

I've also had two keys dropped several times, but haven't really looked into the statistics behind this. I'm guessing it has something do to with the number of red doors.
Sometimes, just sometimes, you should really consider adapting to the world, instead of demanding that the world adapts to you.

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