Skill Reveal: Siphoning Trap

Amazing looking utility skill! I can already start thinking of how supports and summoners could make of use of this as a form of regen!

Also, MoM/LL/RF builds may (or may not we don't know numbers yet) love this as another boss utility skill.
IGN: Steeldraconis
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S𓆣C𓆣A𓆣R𓆣A𓆣B𓆣G𓆣O𓆣D𓆣L𓆣I𓆣V𓆣E𓆣S𓆣
Please fix Lightning Warp & Flamedash thanks.

PS: Sweet
Hardcore --> Onslaught --> Nemesis --> Invasion --> Bloodlines --> Tempest --> Standard...
But c'mon 3 of 5 of these traps got 8 second base cd.. Even after reductions its 4ish you expect some1 gonna wait that long to cast his skill once every 4 seconds for real?

Also that change where you should invest in cast speed so what's the diffrent from the self caster and traper right now?
In order to get rid of clearspeed meta cap global movement speed at 100% but make all skills instant so everything feels great.
Last edited by PsVRTwo on May 14, 2018, 10:28:47 PM
Now we just need more than 5 keybinds for skills.

On a related note, can we get a "force move" keybind instead of having to waste a skill slot on it?
I'm not excited for traps but I do look forward to another reason to play a flicker strike build. It's either that or Cospri|Mjolnir CoC build.
Obligatory guild stash control click request. /sigh
Too much censorship that you never even see. Totally removed posts and silenced accounts across all communities. https://www.youtube.com/@Innomen
i love how this looks but i do have a question, how does it interact with muti-trap? will each mob be targeted only once or can multiple traps target the same mob?
Looks really interesting!
"
imLuCaSsS wrote:
When Blight and Caustic arrow will get some love?

zzzzzzzzzzz


Err...have you watched the trailer? Checked the Incursion site? Blight is already getting some love.
"Trap is already dead" -Bex

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