3.2.0b Patch Notes

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wabbbit wrote:
No, just tested it out. Still crashes the instance

thanks GGG


You don't even have the patch, so how do you know?
It'd be nice to not hard freeze. Just saying. YES I AM INSANE, ZANA! :>
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Wertyweu wrote:
Added "Necromancy Nets"

SO THE BABIES WIN THE VOTING. NICE


Quick, somebody call the reeeker a waaaaaambulance.
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AzKat wrote:
I've encountered 4 crashes today due to random "source code" errors, would be great if you addressed those as well.

It used to happen in act 3 and 4.




THIS for sure... though Oriath/Ruined Square has always been the most buggy for me; longest load time of any area in the game, and often errors out :(

I switched to DX9 which mitigated some of the crashes, but not all.



edit: Like many others are asking... how about a Stash in the Menagerie?
Last edited by citruslounge on Mar 7, 2018, 4:57:30 PM
"Fixed a bug where Scorching Ray totems did not stack their damage correctly with other Scorching Ray totems.
Fixed a bug where the "x% more Spell Fire Damage" from Herald of Ash was not applying to Damage over Time effects applied by skills such as Scorching Ray."

thank you! <3
Is GGG aware that Spectral Shield Throw is completely broken and needs fixes right now or are they just ignoring this skill because it's not well received?
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Thorinori wrote:
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wabbbit wrote:
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Thorinori wrote:
Good job all! Is the Aspect of the Spider crash included in the "various instance crashes"?


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battle12232 wrote:
Out of curiosity, do the instance crash fixes include the aspect of the spider crashing?


No, just tested it out. Still crashes the instance

thanks GGG


I don't think the patch has come out yet, wording seemed like it would be live a bit later
Source: "We're expecting to deploy the 3.2.0b update later today. "


ah yeah that's true, guess I'm kinda jumping to conclusions since I'm slightly pissed because of this :<

hope the fixes cover this
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Wertyweu wrote:
Added "Necromancy Nets"

SO THE BABIES WIN THE VOTING. NICE



GGG must really love the speedrun meta and the 1% club... even tho so nearly 50% voted for a clear NO they still decided to put it in -.-
Thats a pretty weak fkng patch notes considering the entire league is a steaming pile of shi* and people have left in record fashion. I bet Standard has more active players right now then it ever has.

If this is your idea of an solution *here, take another crappy net to take up another of your currency drop slots* then good luck GGG, fail, epic fail.
Does this cover random "PathOfExile stopped working" errors occuring after last hotfix?
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Wertyweu wrote:
Added "Necromancy Nets"

SO THE BABIES WIN THE VOTING. NICE


no they didnt

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