3.2.0b Patch Notes
I love how, these rare new nets.
Are already a common item. | |
Please GGG, make more options for beastiary crafting. Its so dull right now. Pretty much trying to find the beast and craft and in the end, you get an item which you prolly vendor it 80% of the time.
More options would be nice. Listen to those players that truly plays the game much rather than those plebs that just want it to be THEIR way. I'm a newb no hate. | |
" Can this please be addressed? The Necro Nets are 100% useless in their current state because you can't target what you want to capture. I just wasted one because there happened to be a useless white beast corpse hiding under the corpse I wanted. |
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" looks like someone cant read yes got 51.93% " no queen rules forever, my daughter
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I played all leauges since closed Beta, but this one it´s the first i will stop to play. It was a nice leauge because to capture some monster slow down the clear speed. But the new net and the point that red monster are rar like their is no season.
I take a break for this 3 months. Hope the next leauge feal like a leauge. no necro nets^^ =) gl hf all other ps. sorry for the english | |
ok!where can i buy AOE Net?
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Good job. As for the people who are complaining about not enough being addressed, or more specifically, you not getting what you wanted addressed. Remind yourself this game is FREE, GGG approaches and handles problems better than alot of other companies that alot of us have put up with in previous games, often worth alot more than GGG, we've played. GG GGG KEEP IT UP! <3
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One thing I would mention for any potential Bestiary improvements/changes would be regarding the targeting of the nets.
On Xbox, for example, if you're in a big pack of anything trying to catch a single different-from-the-pack-anything it can be extremely frustrating. I've accidentally killed numerous beasts just because I couldn't specifically highlight the one I needed in time or accidentally killed them while trying to thin the herd so it could be highlighted, etc. I realize on console we don't have a mouse pointer for precise actions but couldn't the netting process place priority on enemies you hadn't caught previously? I know in a group priority goes to "yellow/red" mobs first but could that process be extended to included any "new" mob as well? ...this escalated quickly. Last edited by thMadHatter83 on Mar 29, 2018, 3:09:19 PM
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