Poll: Should we add Nets that work on Dead Beasts?
Poll: Should we add Nets that work on Dead Beasts?
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I play SR totems. I usually place totems and then step back a bit or move on. It is quite difficult for me to avoid damage but click the right monster at the right moment. The monster is either too strong or spawns to much companions too fast to stay near or dies too quickly.
If the nets would have some AoE mechanic and for example would pick the most valuable beast automatically I would vote NO. But if this remains as it is I can only vote YES to get something out of this league. |
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No, getting the timing to catch the differents beasts right is quite funny actually. Removing the planning involved with this timing would completely kill the purpose of he system from my point of view.
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Yes, but more common
I would enjoy the league more if this was added into the game |
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I don't think making dead beasts capturable sounds very fun.
Searching for specific corpses for Specter summoning is kind of enough don't want to use Corspe Target any more than that really. What you could do is increase the size of every mob that has a Beastiary Mod so it's easier to target them. Cause they all seem to spawn a lot of additional mobs wich doesn't make it easy to get them targeted all the time. |
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Oi... why would you do this as a poll when such a small vocal minority actually visit the forums and Reddit?
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I don´t like the capture dead beast solution because this will kill the challenge and the immersion (destroy the mechanic).
Try different solutions like "net will capture beast if you use it and then you "knockback" (hp to x% or even 0) the enemy in x seconds. Beast can even keep attacking. Net will have more cooldown (or much more) in this case, so players need think the moment to use or will need wait a new chance. OR other things. Just work for a good solution. If this is impossible, ok. This is just another adversity/challenge (good or not) in the game. |
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" yeah, I'm sure you would. That's the kind of ppl who vote "yes". 0 challenges, means no "Capture a BEAST" challenge = haven't even ran through the coast to catch one beast = so much to say about the league... |
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I Say a Big YES to being it more common by all of the aoe type players.
Sometimes in a hurry (of not being dead) and ofc we try to capture the rare beast,we kill it accidentally. Mere fact that much of the beasts summons minions (sometimes a lots of them) and can't easily focus on the main target what would be the rare one we try to capture. And as league goes,the leveling,the capture and stuff like that goes on,so ppl might NOT focus on it once they kill the rare instead of capture while leveling,they won't go back in a few lvls after to get that,they just simply step on. It would be recommended to add a capture to dead beast while leveling,and also to think further at end game,although ppl should encounter same kind of rare beasts or beasts with affixes / suffixes with in the same map,to farm more of it could be a point too. So either way would be a good idea IMHO ;) Last edited by DarthJoey#2492 on Mar 5, 2018, 3:03:27 AM
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Yes, but more common.
Impossible to enjoy this league as a totem build. I appreciate the mechanic and idea but it just isn't working well with certain builds and becomes monotonous. I'd rather just kill the beast and capture it. |
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There's just no way that this whole thing was tested before release.
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