3.2 - Wrecker of Days - Super Slow Motion - Explained and Designed to Take New Players to the End
Thank you for the help kind Sir
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I updated a video showing the build in action...for those that care :)
https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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first wana say nice build so far lvl 71 and die only few times due of mistake and low resist
just wana tell u that ur link for filter dont work and i wana try it if its posible to paste again new link will be great |
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" Sorry about that. It should work now. (I'm glad you like the build.) https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast Last edited by Wrecker_of_Days#7691 on Mar 8, 2018, 4:46:03 AM
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Digging the build concept, forgot just how damn good high life regen was, been since 2.x since I played something that wasn't leech, CI or a potion junky.
But after getting into my 50's, I tweaked it a bit. Main tweak was dropping Ball Lightning and replacing it with Arc. It's more reliable EE application, doesn't require you to take a beat-down (early game) to use, it's handy for "aiming" your minions at something in particular you want to burn down, it's a satisfying spell to cast, and the most important reason of all to use Arc...it's one of the best urn-busters in the game. :) I realize it sorta breaks the "automatic" theme of the build, and understand your reasons, but I need to do just a bit more than just hold down my SRS key. Also, at lower levels, I find that having my zombies, golem and spectres unlinked from CWDT made things a lot more, um, survivable, being able to manually stand up/max out your meatshield army when needed is handy, and I'm also notorious for fumbling gem swaps/removals in combat. That said, I'm leveling my CWDT gem in a swap set anyway, I suspect at mapping levels it'll come back into its own. I replaced the CWDT with Leap Slam for now. Something else as a suggestion, there's really no need for all 5 curses until after Act 10, temp chains and enfeeble would suffice through Act 10. So, it would make early game gearing go smoother if you dropped a Doedre's or two and/or skip Windscream (in favor of more versatile boots, then use Windshriek instead once you hit 60). Same principle applies to Whispers of Doom, that's four points you could drop into quality-of-life skills until you're nearer to the endgame, when the resist lowering curses really matter. EDIT: Forgot to mention, I'm going to drop the Agility node (+30 dex) and one life node on the Scion wheel, that lets me get 5% life and Art of the Gladiator from the Duelist side, because for me the extra run speed (and faster Leap Slam if I keep it) is worth losing 10 dexterity. Last edited by Capozzi#7983 on Mar 9, 2018, 12:16:44 AM
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" I'm glad you're liking it! Neat tweaks too! I appreciate the suggestion too! I should probably mention in my guide that it's ok to remove some of the uniques until you get better rares. Thanks again and have fun! https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Hi Just wanted to say thanks for a well thought out and explained build. Having a blast with it so far!
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" I thought I responded. Sorry. You're welcome. I hope it helped. Please ask as much as you like. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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" Thanks for taking the time to pass on your kind words. https://www.ForeverExiled.com/: Forever Exiled, A Path of Exile Podcast
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Hello there -
I really like the feel of this build, all the more so after reading everyone's comments and seeing your video! Definitely thinking of trying it out, and wanted to thank you for all of your hard work and clear, concise, explanations of mechanics and such. My only question: for a bit longer, I am still stuck with a potato of a computer... not strong at all in the graphics department. Do you find that this build is intensively needy when it comes to graphics? I made the mistake of trying a Wild Strike character and it made my PC cry LOL Thanks again, and hope to try your build! edit: I ask this because on other threads I have seen mention of FPS dips when creatures are summoned/spawned and wasn't sure if it applied in this case. Last edited by citruslounge#1446 on Mar 11, 2018, 7:10:19 PM
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