The Beserker and Chieftain have changed slightly since you saw them last. Here are the updates!
I'm still not convinced on chieftain being viable, the 70% ele for 30% of the time seems rather unreliable damage source.
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thanks ggg for reducing rage degen effect <3
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" Hmm, maybe in a few hours! | |
Chieftain nerf... nice work....
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That is one Raging buff!
Also, I lol on Batman&Robin and Hamburger Recipe. Sometimes you can take the game out of the garage but you can't take the garage out of the game.
- raics, 06.08.2016 |
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" Yay! Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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" what happen? Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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this is good
Runslingan! The Power Of ~^S.W.E.D.E.N^~
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wuut chieftain nerf and berzerker buff even before the release lol
Well, im ok with chieftain changes and berzerker looks a lot more playable now with -5% max life degen instead of -10% max life degen ( 50 rage up ). I guess thats exactly what we needed. Chieftain isn't broken anymore, and berzerker is playable. I always thought the fair number was -0,1% degen for rage instead of 0,2%. Glad u noticed it and balanced it even before release. Chieftain was looking totally amazing, still good with the nerfs anyway i guess. thx My end, it justifies my means,
All I ever do is delay, My every attempt to evade, The end of the road And my end.... |
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Damn, haven't gotten to even try the new Chieftain and it's already gotten nerfed. 70% added fire instead of 100%, so sad now.
Well, still worth a play. Berserker's Rage path might actually be playable now. 10% degen with Rite of Ruin and max rage is... within bounds. Now this will really be a glass cannon. At least Berserker can still get some leech with that. Still think rage will be really hard to build up, especially in boss fights. You need 500 hits to cap rage against a boss with no adds. Even Cyclone's going to take some time. Last edited by XNtrysyti#0193 on Feb 25, 2018, 4:16:02 PM
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