Abyss League Statistics
So, the Twilight Strand... thanks to Oni-Goroshi
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▒▒▒▒░░░░░ cipher_nemo ░░░░░▒▒▒▒ │ Waggro Level: ♠○○○○ │ 1244 ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ |
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" I can already hear the Nerf Axe being sharpened... |
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" That goes to show how unbalanced the Ascendancies are. GGG, I hope you see this. And instead of nerfing like you always do, why not buff the less-than-spectacular Ascendanies and their associated build skills? ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
▒▒▒▒░░░░░ cipher_nemo ░░░░░▒▒▒▒ │ Waggro Level: ♠○○○○ │ 1244 ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ |
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Balance team needs a trip to the woodshed.
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1.Sc top ascendancies to be expected with VP+Slayer being silly... Inquis coming in due to various reasons aswell and the "good for almost everything" raider: Necro ain't a surprise either.
2.Hc top ascendancies to also be expected tbh. Maps run... let's get real, vault is a red map due to shaping, not a yellow map :D New maps ain't run so much, cos their bosses are tougher and since there's still no real benefit to doing them (besides potential higher tier maps), noone does them. GGG trying to make the game harder/slower (good thing imo), but failing to provide incentives for doing that content. Noone wants to sit at a multiphase boss and get 0 loot. At the end of the day hoewever you try to balance ascendancies ( hopefully without homogenizing them), people will use the "best" ones, so i guess it just is whatever it is and making changes to mix up the meta = the best you can realistically do, which is good enough for me :) Abyssal depths = come in, listen if the song is there and if not = leave xD... kinda meh content then. Will be cool to see how the ascendancy overhaul of 3.2 will mix things up :) I don't understand how you expect people to like these slow, tougher multiphase bosses while making things like EK nova, Autobomber etc possible. If you create a game where people are after speed and then put out slowmode bosse, then eeeh..... I mean you either have ez bosses and speedclear meta or you have no clearspeed meta and slow the entire game down and also have tough bosses. It the start, everyone whined how hard/slow POE is, then GGG made it faster/easier... now ppl whine how fast/easy it's gotten and GGG tries to make it slower, but fast mapclear and slow tough bosses don't mix very well... Quit after Legion, rejoined PoE to see what the game's like now in 3.12. Last edited by Paldamus#1328 on Jan 30, 2018, 8:10:31 AM
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So the #1 thing is what you made easily botable and is loaded with bots. Cool...
Please realize that and don't think that real people are running twilight strand. |
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You guys seriously need to consider buffing Hierophant, Deadeye and Elementalist. They are mostly useless unless you play a very specific build. Ascendancies are suppoused to bring more options not reduce them :/
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oh man..popular maps that has bosses with no invulnerable phases?
well whatyadaknow. |
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" Real people ARE running it. https://pathofexile.gamepedia.com/Oni-Goroshi ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
▒▒▒▒░░░░░ cipher_nemo ░░░░░▒▒▒▒ │ Waggro Level: ♠○○○○ │ 1244 ▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀▀ |
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" Why would bots bother with it? The sword only vendors for 2 wisdom scraps and is, what, 50c on the market? Real people were definitely running Twilight Strand. I saw a ridiculous number of 'Oni Goroshi' style names in Global. https://linktr.ee/wjameschan -- everything I've ever done worth talking about, and even that is debatable.
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