[3.4] 4 6L Solar Guard Spectres + 3-5 7L Flame Golems | Fast Clear | Melt Bosses | Tank | Cheap
" speaking about Solar guards, they already have 75% Fire resistance, but 0% base Cold and Lightning. Raise spectre gem gives +30% to all resistances, Herd the flock passive grants +16% to all resistances, so they sit at 46% total; if you are close in range they also get +20% resistances from you if you have an aura active (from commander of darkness) and that would bring them to 66%, so you just need 9% more. but I wouldn't worry about, they have much life and life regeneration, and can leech back from monsters |
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" Awesome, thats all i needed to know. Tx! ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈ ♈
Ign: @Yavvyred STD Trade/Craft/Carry: https://www.pathofexile.com/forum/view-thread/2289358 |
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best bulid i ever played well done pal....
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Very strong and cheap build, good job!
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Why not necromantis aegis with victario charity? To me power and frenzy charges for my minions would get bigger dps output
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Nice guide.
What shaped maps you guys run as summoner? The current meta maps with good density (underground sea/armoury/alot of indoor maps) feel really shitty with shield charge imo. | |
Started to play this at the very end of flashback, basically as a first character. Just barely got enough currency to get the Golem Jewels and get it running, but even with just spectres, it was awesome. I plan to play this as my league starter for 3.3. Will the guide be updated?
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Fun Build
Been using this build from the start of Incursion.
Spoiler
Can clear red maps easily. Very fast, easily keep up with QOTF users in parties |
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Anybody else playing this in 3.3? I wanna make a minion build and enjoyed this previously just wanted to check.
livejamie
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What order of Ascendancy points do we do?
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