Showcasing New War for the Atlas Gems and Items

That's actually a pretty high damage on Unearth (Desecrate cries quietly in a corner). And with a 6% base crit chance, I can already smell the Unearth - Cast on Crit builds incoming... ;)
Can I bodyswap spell totems? Nothing on the gem seems to say 'no'.
uhhh why is DD really bad?

"
Souleus wrote:
Can I bodyswap spell totems? Nothing on the gem seems to say 'no'.


yes you can
Last edited by Dragol#2845 on Dec 7, 2017, 12:33:30 AM
jeeeez i am SO hyped for this

my body is ready, take me GGG!
RIP Uniques.
garbage.
:>
"
Dragol wrote:
uhhh why is DD really bad?

"
Souleus wrote:
Can I bodyswap spell totems? Nothing on the gem seems to say 'no'.


yes you can


no you can not. they aren't corpses.
:>
Hey Mark,
After clarification around Body Swap and critting. Do passives that give spell crit chance effect both explosions of Body Swap?
Cheers
Neat!!
(Steam)MickeyDankMouse
(PSN)MickeyDankMouse
(Xbox)MickeyDankMouse
-MickeyDankMouse-
Calculated base DPS for every spell, %life from CE is not included, added flameblast as a comparison:
flameblast = 1643.2

cremation = 2230 (at 3 geysers)
bodyswap = 783.12
bodyswap_2 = 1566.2 (if base damage explosion happens BOTH around you and corpse)
mirage_archer = 35.6% MORE damage
volatile_dead = 835.62
volatile_dead_3 = 2506.9 (if base damage explosion happens around every corpse)
unearth = 1125 (6% base crit, physical)
detonate_dead = 575 (they probably forgot to refresh damage for it)
lightning_tendrils = 1054.3 (releases larger damage pulse every 4 pulses LUL)

Conclusion: cremation probably is the best skill, deals 35.7% MORE damage compared to flameblast

Calculations

octave:3> cremation = (357 + 535) / 2 / 0.6 * 3
cremation = 2230
octave:4> flameblast = (241 + 362) / 2 * 10.9 / 2
flameblast = 1643.2
octave:5> bodyswap = (501 + 752) / 2 / 0.8
bodyswap = 783.12
octave:6> mirage_archer = (0.4 * 0.89) * 100
mirage_archer = 35.600
octave:7> volatile_dead = (535 + 802) / 2 / 0.8
volatile_dead = 835.62
octave:8> volatile_dead_3 = (535 + 802) / 2 / 0.8 * 3
volatile_dead_3 = 2506.9
octave:9> unearth = (540 + 810) / 2 / 0.6
unearth = 1125
octave:10> detonate_dead = (276 + 414) / 2 / 0.6
detonate_dead = 575
octave:11> bodyswap_2 = bodyswap * 2
bodyswap_2 = 1566.2
Last edited by leakvoid#2979 on Dec 7, 2017, 1:24:34 AM

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