Path of Exile 3.1.0: War for the Atlas Patch Notes

i can see that summoners crying XD
So far, so good!
Fortune Favours the Brave will be fun.
"
NickK_GGG wrote:


Zana League Mods Available During 3.1.0:
  • Level 2: Anarchy (costs 2 Chaos orbs): Area is inhabited by 3 additional Rogue Exiles, 20% increased quantity of items found.
  • Level 3: Bloodlines (costs 3 Chaos orbs): Magic monster packs each have a Bloodline mod, 25% more Magic monsters, 20% increased quantity of items found.
  • Level 4: Beyond (costs 3 Chaos Orbs): Slaying enemies close together can attract monsters from Beyond, 20% increased quantity of items found.
  • Level 4: Fortune Favours the Brave (costs 3 Chaos Orbs): Selects a Zana mod at random from those available from the device, including any mods you have not yet unlocked.
  • Level 5: Ambush (costs 4 Chaos Orbs): Areas contain 3 extra Strongboxes.
  • Level 6: Domination (costs 4 Chaos Orbs): Area contains 3 extra Shrines.
  • Level 7: Essence (costs 5 Chaos Orbs): Area contains 2 extra Essence Monoliths.
  • Level 8: Breach (costs 6 Chaos Orbs): Areas contain 2 extra Breaches.



again locking the biggest/only increase to currency/hr and fun mod behind a mindless grind and you've removed nemesis. congratulations.

Please for the love of god make zana 5/6 1 breach and get rid of this 1%'er crap. This just furthers the wealth disparity making the game a hell of a lot less fun for the majority of the players.
Last edited by cthoma13#1463 on Dec 5, 2017, 8:16:15 PM
Your minions (and their minions) will no longer deal or take damage while you are dead. LUL
Lightning Tendrils is it a hit like blade flurry or is ita DoT effect like Scorching Ray its says hit in the patch notes description but isnt very clear??????????????????
Nothing about the new stash tabs?
Say goodbye to 100.
"
Riptide now better signals when it will use its dangerous skills, and creates fewer vortexes
*vortices
Last edited by 3Ring#2760 on Dec 5, 2017, 8:01:59 PM
...that's it?

I'm pretty underwhelmed to be honest. Nerfing acuities, Lycosidae/Biscos might become a chase item, but besides that...

I expected more? sigh
My Keystone Ideas: http://www.pathofexile.com/forum/view-thread/744282
nice
"Lycosidae: Chance to drop from monsters has been greatly reduced. This item was being used on a significant portion of melee characters across all levels as an extremely cheap way to get around accuracy requirements"


wow. So you acknowledge there is a problem...same with Bisco's collar, but instead of dealing with the problem you just make these items harder to get, even though they feel MANDATORY for some builds.

cool stuff.

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