The Enslaver Gameplay Preview

amazing :)
I have one question: does it bleed?
Second-class poe gamer
excellent showcase
I would like to know how the hell I would be supposed to beat this new guys, since I still don't have a single build that manages to deal with the guardians, let alone the shaper.
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Redblade wrote:
So I'd love for the designer of this encounter to answer me this...when is a channeling or similar build that needs to be stationary supposed to deal damage?

There's a lot of talk about how problematic instant leech with insane instant attack damage is but this is one of the main reason builds gravitate towards that. Fights that leave no room to deal damage but instead focuses on ability overload.

Don't get me wrong, I love a lot of the fights you make but they do pigeonhole the player in to certain builds due to this type of design. If you increase the health accordingly and instead alternate between periods of surviving priority and damage priority they would be so much more enjoyable.


Well, imo it is like that, for some bosses the periods are longer (i.e. Gorge boss), for some, they are shorter (i.e. Hydra or Shaper).

Take a build with Scorching Ray, it can't leech, channels and for the maximum amount of damage needs "longer" periods of channeling. Still it can easily get all the content done in 3.0. And as Shaper still is the "end of the atlas", it shouldn't have problems with Elder and its Guardians too.

This fight seems more like a Hydra or Shaper fight regarding the mechanics. Dodge, deal some damage for a short period, dodge again and so on... Of course some builds are better for this fight than others, as it will be for other fights the other way around.

Also: Instant leech will be gone in 3.1 (except for Atziri's Acuity I guess), so that won't be a "problem" anymore.
Hmmm.... Easy compare to phoenix. That elder consume phoenix and make him weaker.
boring
do only i see perf lags on this video ?
ing Ubervalg \ FutureRAMA
melee: deal damage with standoff AOE skill and run in circles for several minutes STILL taking 50%+ HP from time to time

ranged: barrage this dude in 5 seconds


why melee is still in the game? this boss showcase is clear enough to see that there is no point.

- defences do not work (melee, while most of the damage is spell so all that AR/EV means nothing)
- needs to be f2f while most damaging abilities are.. close range (to be fair: volatiles ignore range in this fight so it is at least EVEN melee/ranged in this case)
- and while boss fights are bad, the map clear is just horrendous

btw - Ancestral Whatever, why not use it here to showcase how good that reskinned Multistrike is?
id love to know when the FPS of this game will be that of the industry standard... as in 60 fps. not 144-25-100-10-120-5-35-80-60-144. amazing how this works when all other modern games are capable of a stable 144-143.9 fps.

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