[3.0] SonicSunder, FAST/BUDGET/BEGINNER, 7.5M DPS, FACETANK ALL BOSSES, 7 FRENZIES, VIDEOS
In the FAQ section, under "How do I sustain my endurance/frenzy charges?" you list putting Enduring Cry in a CWDT setup. This is outdated info since EC is no longer a spell. If this didn't have "beginner" in the title I wouldn't mention it, but someone might get confused.
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" If you level the Enduring Cry past the requirements of the CWDT, you can use it normally. Perhaps that's what he meant. Last edited by Kruciall#5504 on Dec 4, 2017, 6:07:25 AM
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"You just cast it manually. It's a little misleading but w/e. It's just a good place to put the gem, since you probably won't be using flame golem if you're using enduring cry (flame golem baits spells onto it and you can die from minotaur/shaper/hydra/etc) "Since in 3.1 VP is nerfed to not give instant leech, you can't face tank bosses any more. Berserker will have more DPS, but slayer will have a tonne more HP regen. Berserker with atziri gloves will work very similar to 3.0 berserker, but it will be VERY expensive. Last edited by Xcise#4722 on Dec 4, 2017, 6:35:53 AM
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Looks like Acuity is nerfed as well. It give you Vall Pact keystone effect if you crit recently
English is not my native. To grammar nazis, feel free to correct me, I appreciate any occasion for improvement
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rip :(
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We just need to move around more now :P
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" This ^^ basically damage stood unchanged (except bugfix, now enemies cannot be affected by both lineral hit and explosion at the same time), but it's still solid. All we need is to carry instant heal flask for "OCH F***!" situations. Now the wonder is whether to pick VP for double leech or stick to passive regen with some leech English is not my native. To grammar nazis, feel free to correct me, I appreciate any occasion for improvement
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How will the sunder bugfix in 3.1 affect this?
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RIP build
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" Trash mobs are basically unaffected and still die instantly anyway (clustered mobs still get hit by explosions, just single mobs do not get hit by both). As for bosses, well, we lose damage from explosions on them, which is roughly 30% dps decrease. If before the sunder lineral effect was 1mil and explosion 400k, now bosses will be hit with just 1mil wave (it's still more than previous builds I played ;P ) English is not my native. To grammar nazis, feel free to correct me, I appreciate any occasion for improvement Last edited by neltisen#4916 on Dec 6, 2017, 3:06:04 AM
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