[3.0] Windripper Currency Generator (now with FAQ section)

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ftw2255 wrote:
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Takamura wrote:
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ftw2255 wrote:
Are you guys struggling with spider forest boss? It takes a lot to kill her and most probably due to the degen she has I die. Can someone check my character "FrostyNyx" and tell me if I have done anything wrong?

I have 5l 20/20 gems and level 92


if you dont have the currency yet to get the suggested gear and having problem with boss. just skip the boss. its no big deal bro. dont waste time killing bosses if it take too long.




Will the 6th link add that much damage to feel comfortable with bosses? Also for bosses like the vault one, I don't think skipping it is worth it :(



if u will play enough one doctor card a day of game play is not uncommon.

and after that u can get your first 6 links lol its so simple. so just keep grinding bro. i got my headhunter first week of the league no mf gear. just play more
Since auras now save and stick when you log out or switch characters, clear the vault packs with this character first, then swap to a boss killer.


Just wanted to say its a really fun build and thanks to the creator. I also wanted share my thoughts on it.

As you see I dont have any of the additional arrow gear and barely any of the defences since my vorici isnt lvl8 yet so I cant fix my sockets and im poor as fuck, still its quite strong atm, only bosses are a problem. Ventors goes on once I 6 link my qotf, since my resists wont be enough otherwise.

- I bought Sadimas with temp chains on hit, amazing. Frees up sockets too since you wont prob wont need arc. breath.

- Figured I also wanted some more quant so I bought a couple of Goldwyrms and got +1 frenzy on 3rd try.

- Biggest change is probably the ascendancy change to flaskfinder, I love it. I put it all in PoB and lost maybe 10% dmg compared to raider, but I think it pays off in utility, providing way more movement speed (once I have qotf, even more if u use darkrays), you can run better mods on flasks (alchemists to gain more of everything) and flask uptime is a no brainer.

TLDR: really fun and feel-good build and its so flexible regarding setup is nice. Prob gonna run it as my first character next league or pathfinder for ulab and respecc once I got some muns. Cheers.
Last edited by ladymordeth#0224 on Oct 23, 2017, 2:29:47 PM
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ladymordeth wrote:


- Biggest change is probably the ascendancy change to flaskfinder, I love it. I put it all in PoB and lost maybe 10% dmg compared to raider, but I think it pays off in utility, providing way more movement speed (once I have qotf, even more if u use darkrays), you can run better mods on flasks (alchemists to gain more of everything) and flask uptime is a no brainer.



I like that you're trying Pathfinder, but there's no way it's faster with this build. I get 48% ms from the raider tree and another 50% from the boots due to frenzy charges. I'd like you to elaborate please on how Pathfinder is faster.
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ftw2255 wrote:


Will the 6th link add that much damage to feel comfortable with bosses? Also for bosses like the vault one, I don't think skipping it is worth it :(


All you have to do is read the support gem. TL;DR -> 49% more damage.

This will cut your kill time by 1/3. If that doesn't seem like enough boost, you're probably still missing other damage components of the build. Just keep grinding, your character and your bank will get stronger the more you play.
Last edited by itsMartini#6210 on Oct 23, 2017, 5:51:36 PM
what about spirit and vitality void instead of sould raker or whatever the name for those passive skills that give bonus for claws, its 3 points more(8 instead of 5 for sould) ? i mean you get nothing from claw bonuses and this way you got more leech ?
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itsMartini wrote:
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ladymordeth wrote:


- Biggest change is probably the ascendancy change to flaskfinder, I love it. I put it all in PoB and lost maybe 10% dmg compared to raider, but I think it pays off in utility, providing way more movement speed (once I have qotf, even more if u use darkrays), you can run better mods on flasks (alchemists to gain more of everything) and flask uptime is a no brainer.



I like that you're trying Pathfinder, but there's no way it's faster with this build. I get 48% ms from the raider tree and another 50% from the boots due to frenzy charges. I'd like you to elaborate please on how Pathfinder is faster.


Im comparing pathfinder goldwyrm/darkrays against raider goldwyrm/darkrays, not goldwyrm vs darkrays.
Atleast according pob I get more movement speed with Alchemist flasks (scaling evasion higher on jade for qotf, and speed on quicksilver) than I do with your flasks and raider, everythin else being the same.

If you change yours to alchemist too, sure then youre faster. And as I said earlier, its nice that you can easily change the build to your preferences, I just enjoy pathfinder more. They have their own pros and cons.
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ladymordeth wrote:
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itsMartini wrote:
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ladymordeth wrote:


- Biggest change is probably the ascendancy change to flaskfinder, I love it. I put it all in PoB and lost maybe 10% dmg compared to raider, but I think it pays off in utility, providing way more movement speed (once I have qotf, even more if u use darkrays), you can run better mods on flasks (alchemists to gain more of everything) and flask uptime is a no brainer.



I like that you're trying Pathfinder, but there's no way it's faster with this build. I get 48% ms from the raider tree and another 50% from the boots due to frenzy charges. I'd like you to elaborate please on how Pathfinder is faster.


Im comparing pathfinder goldwyrm/darkrays against raider goldwyrm/darkrays, not goldwyrm vs darkrays.
Atleast according pob I get more movement speed with Alchemist flasks (scaling evasion higher on jade for qotf, and speed on quicksilver) than I do with your flasks and raider, everythin else being the same.

If you change yours to alchemist too, sure then youre faster. And as I said earlier, its nice that you can easily change the build to your preferences, I just enjoy pathfinder more. They have their own pros and cons.


Yes, I was not talking about different items (goldwyrm, alchemist flasks, etc.). With the same items, Raider is faster and does more damage.
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mm14 wrote:
what about spirit and vitality void instead of sould raker or whatever the name for those passive skills that give bonus for claws, its 3 points more(8 instead of 5 for sould) ? i mean you get nothing from claw bonuses and this way you got more leech ?


if you look at the jewels you will understand.. you will get the bonus from all claw bonuses except 1 :)
Last edited by FearzMe#7127 on Oct 24, 2017, 1:43:36 AM
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FearzMe wrote:
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mm14 wrote:
what about spirit and vitality void instead of sould raker or whatever the name for those passive skills that give bonus for claws, its 3 points more(8 instead of 5 for sould) ? i mean you get nothing from claw bonuses and this way you got more leech ?


if you look at the jewels you will understand.. you will get the bonus from all claw bonuses except 1 :)


oh yea i just read that part. thanks for the info and thanks for the guide !

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