Procedural Level Generation Bug

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Dan_GGG wrote:
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Pyromancer4 wrote:
Is the boss room always generated at the exact same spot on the map?
Also now i'm wondering how the minimap works, since you would normally be able to see the boss room (or at least the void around it). Brb, launchin PoE in triple screen :D

Learning about this is amazing, thank you so much for sharing!

There are several Cemetery graphs that the area generates from, this was just the one that we managed to reproduce the bug on. On this graph yes, it's always there.

As to whether or not the boss room is visible...



Woah, never noticed this before! Thanks for the clarification :D
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Astealoth wrote:
This kinda stuff is extremely fun to read.


What is fun about this? Its interesting but not funny.
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xX999Xx wrote:
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Astealoth wrote:
This kinda stuff is extremely fun to read.


What is fun about this? Its interesting but not funny.


To have fun reading something is completely different than to find something to be funny.

You can actually have fun reading something that is very interesting ;)
Last edited by Zalkortis on Sep 13, 2017, 8:30:53 AM
Always more of this. It's highly interesting.
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Please use http://pobb.in for your guides instead of pastebin!
Cool! ^^
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Dudes need their beauty sleep too
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Thanks Dan! I love reading this stuff. Keep 'em coming.
Very fun to read, thanks a ton for doing posts like this!
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xX999Xx wrote:
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Astealoth wrote:
This kinda stuff is extremely fun to read.


What is fun about this? Its interesting but not funny.


Fun and funny do not mean the same thing. Type "fun meaning" on Google and one of the synonyms google gives is "interesting", the same word you used, and does not have the same connotation of something being "humorous" as the word funny does.
Last edited by ergoduck on Sep 28, 2017, 11:08:05 PM
I wish there where a like or thumbs up button just for this nice post.
That was cool.
I'm no programmer but i read the last parts over and over again and managed to understand it all.
Thanks for you hardwork.😀

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