[On Hold] Glacial Cascade Totems [ALL Content in the Game]

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RushBone wrote:
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iSammax wrote:
Just look at this disgusting weapon:


good
but wrong craft und wrong gem :)
you don't deserve this weapon! :)


nothing wrong about it, you can't craft anything better
For Abyss Jewels...

The guide lists %Physical as Extra Fire Damage if you've crit recently as a stat to look for... but this won't actually ever be triggered for this build, right?

The totems are critting, not the player, so it actually provides no value.
I am confused...
You say flasking is better but the PoB shows no alternate setup without kikazaru...

Also you say the threshold jewel is not really worth it but it's in your pob setup.

What is now right, what is wrong ?
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xenaki0001 wrote:
For Abyss Jewels...

The guide lists %Physical as Extra Fire Damage if you've crit recently as a stat to look for... but this won't actually ever be triggered for this build, right?

The totems are critting, not the player, so it actually provides no value.

See my previous post a page back. The player can still crit but can't deal dmg. So with a Orb of Storms setup you can crit and also trigger the jewel modifier, which in turn provides a dps boost to the totems.
Nice build. Feeling good to play with. Most gameplay goes with ease. Not even looking on map mods. Just put it in and go. That's kinda neat.

Could someone check if I can improve something?
How are totems in Delves 200-450 ? I am terribly bored of my build and want to reroll but I can't make up my mind on what. I'm sort of afraid totems aren't good for delves due to the constant escorting/running into darkness/monsters coming from everywhere around. I was expecting to see a ton of totem builds in late delves but there's very very few of them per the ladder.
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iSammax wrote:
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RushBone wrote:
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iSammax wrote:
Just look at this disgusting weapon:


good
but wrong craft und wrong gem :)
you don't deserve this weapon! :)


nothing wrong about it, you can't craft anything better

your craft is completely trash, literally ANYTHING is better man!
u crafted "critical strike chance for attacks" on a spellcaster dagger for a spell totem build, why?!

anyway, its a suffix -> the right craft is attack speed (for our whirling blades movement)
but even a resistance would be usable as it opens more room for an upgrade of other items
or mana regen would also do something good as we all are running MoM

please reconsider your opinion, hope u can learn and not only mindlessly deny!
Last edited by RushBone#0065 on Sep 17, 2018, 12:56:34 PM
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Namcap wrote:
How are totems in Delves 200-450 ? I am terribly bored of my build and want to reroll but I can't make up my mind on what. I'm sort of afraid totems aren't good for delves due to the constant escorting/running into darkness/monsters coming from everywhere around. I was expecting to see a ton of totem builds in late delves but there's very very few of them per the ladder.

At 381 and not having any issues atm
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tsjatupa wrote:
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xenaki0001 wrote:
For Abyss Jewels...

The guide lists %Physical as Extra Fire Damage if you've crit recently as a stat to look for... but this won't actually ever be triggered for this build, right?

The totems are critting, not the player, so it actually provides no value.

See my previous post a page back. The player can still crit but can't deal dmg. So with a Orb of Storms setup you can crit and also trigger the jewel modifier, which in turn provides a dps boost to the totems.

bad idea as it negates the boots enchant
abyss jewels in normal jewel sockets (tree) are weak in this build anyway
and for stygian wise socket, best combo is crit multi + life + penetration
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RushBone wrote:
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tsjatupa wrote:
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xenaki0001 wrote:
For Abyss Jewels...

The guide lists %Physical as Extra Fire Damage if you've crit recently as a stat to look for... but this won't actually ever be triggered for this build, right?

The totems are critting, not the player, so it actually provides no value.

See my previous post a page back. The player can still crit but can't deal dmg. So with a Orb of Storms setup you can crit and also trigger the jewel modifier, which in turn provides a dps boost to the totems.

bad idea as it negates the boots enchant
abyss jewels in normal jewel sockets (tree) are weak in this build anyway
and for stygian wise socket, best combo is crit multi + life + penetration

True, but it's possible at least. Boot enchant is better indeed

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