[3.1] Firestorm Leech Tank
hey im tryin this build ...
got one problem : if i use the 2 curses ( Warlords Mark - Enfeeble ) my whole mana is reserved .. I got only like 11 Mana left Somebody can tell me why ? |
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" If you are using Clarity it needs to stay at level 1. |
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i just changed the essence worm ring for an other "Unset Ring"
... seems to be helpin .. Clarity is at lvl 1 |
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Sorry for being OT here but i do have a general question.
Often you see items in trade for a good price but noone can buy them. Ive tried to buy different Stygian belts for 15 mins but i didnt get a single answer. The guys are online, not afk and not dnd. Dont they care about a few chaos anymore or is this some kind of price checking? I havent done much trading yet and i cant even sell stuff, so anyone who know whats going on here pls tell me. :) |
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" I had difficulty here, as well. I don't know how this affects the mechanics and pantheon but I dumped blood rage for Vitality and I don't die nearly as often as I did with bloodrage or have as many close calls. Maybe I was playing it wrong...but my survivability is way better with vitality. |
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" Basically the only reason we are using Bloodrage (beside the Frenzy charges) is the little trick with Arakalii and the 50% more recovery once you captured Arachnoxia. To make this work, you let Bloodrage trigger by CwDT together with Immortal Call. You have to make sure that Bloodrage triggers first, the order is important. Bloodrage damages over time which gets stopped right away by Immortal Call. This triggers the increased recovery. The trick would work wonderfully if Immortal Call wouldnt have a cooldown of 3 secs. If you get 2 hits within 3 secs, Bloodrage gets triggered again without another Immortal Call and the degen starts running. The degen is quite high and you need 3 points to Combat Stamina on top of all the other regen nodes to compensate it. Your ES is gone too. 50% more hp recovery is quite alot, instead of 400 life on block you get 600 life. Funny thing is that this is the difference between a lvl 17 Bone Offering and a lvl 20 one. Since we are using just the lvl 17 now, it cant be that important, lol. :) What i really like is the constant heavy regen, since bleed can hit very hard and this gives you a bit of extra time to use your anti-bleed flask. Another thing are hexproof maps, which can be run alot smoother with high regen. Rauny, pls dont use items with add x to y fire damage or add x to y fire damage to attacks. Both are only increasing the damage of attacks and Firestorm is a spell. Look for increased fire damage and/or add x to y fire damage to spells instead. Your weapon is nearly and your belt jewel completely useless. Shield Charge is alot faster with a Faster Attack gem, you even have the Dex for a lvl 20 one. |
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" The league is over for a lot of people already. I personally wouldn't bother to leave map for a low ball trade, but might do it if caught in the hideout. |
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" Your life rolls are very low on almost every piece of gear and there is no life on the amulet at all. You should also have a life mod on every jewel. Regen and leech are percentage based so your life pool size is your best defence. |
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" Thanks for the great advice, Dot. I will rework the gear over the weekend and try again. I have enough currency to do it considering I'm nowhere near Bell or xoph's anyway. |
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"\ OMG you won't believe this. When I open my character screen, the default is my "basic attack", not firestorm. This is what I was increasing, hence the fire to attacks, etc. Ugh. What a waste. |
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