Constant disconnects when loading zones

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xDarest7 wrote:
CAN'T PLAY.

Seriously, this makes me mad.
today i spent 3 hours trying to get to Rotten Core (9act).
75% of tries i can't even log in (tried all the gates, even Singapur)
25% of tries, when i finally get to the game it dc me either trying leave town or trying to enter rotten core.
My friends are runing maps for 3 days now, i can't even complete 9th Act.


PLS GGG, at least tell us that u are working to fix it.


Bro same, I have failed 100% to enter the Rotting Core for more than 2 days. Now I just put the game aside. Really hope GGG would fix it :/
Last edited by Genoveva#7554 on Aug 20, 2017, 1:47:52 AM
bump
The same problem here.

My Problem not solved too.

I Can't play.
Soo right after patch 3.0.1 i tryed and the game worked like a charm. I could play for hours without any disconnect or other issues so i thought GGG fixed the problem atleast for me. But when i wanted to play today a bit, the problems with disconnections reocoured. Seems that something that GGG did from patch day till today made it unplayable again. Sad! :<
Never had problems before 3.0.1 .. Since then, I got a disconnect loading everytime i go back to town and loading some zones... Unplayable, and that's sad :(
can you fix pls ?
Makes me want to BAN poe.
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blakeks wrote:
Soo right after patch 3.0.1 i tryed and the game worked like a charm. I could play for hours without any disconnect or other issues so i thought GGG fixed the problem atleast for me. But when i wanted to play today a bit, the problems with disconnections reocoured. Seems that something that GGG did from patch day till today made it unplayable again. Sad! :<


Same here. It's still better then pre 3.0.1 but got 3 disconnects in 3-4 hours playtime (down from like 10 disconnects before the patch)....
I have been playing a lot the last two days. The game is better. Lag is still present but only occurs usually with large mobs and doesn't crash just slows way down, thus is playable. I still disconnect from the first log in. So that takes two attempts before success, again I can live with this. During the course of 6 almost 7 play hours I only disconnected once. The instance was still open when I logged back in.

The game has improved a lot. For me, as of today the game is playable. This is all I ever asked. Thanks whoever whatever is responsible.
I decided to do some daily missions just now. It took me two tries just to load at town then I got a disconnect trying to get to my hideout. I tried again and managed to do them, but almost none of the item models in my or the vendors' inventories loaded. All I saw were a bunch of red and blue squares. I had to scroll my mouse over everything to see what everything was. Also, most of the graphical effects in the game were replaced by ugly black squares. When I exited I clicked past over 1,000 exceptions (No, I'm not joking) before I decided to just end the process behind it in the task manager.

I don't know why GGG is so bad at this. I've never had these issues with a game before. Is there a reason every other game seems to work but theirs? To be perfectly honest, I probably won't ever buy any microtransactions from them again even if they fixed every technical issue this instant. When I think about how much I've already spent on stash tabs and character slots it already approaches the money I'd be willing to spend on a game that actually works. At this point I would have to go a long time without any serious problems before I even consider buying anything else from them. Seeing them try and sell me supporter packs every time I load the game feels like a slap in the face.

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