Constant disconnects when loading zones
All here window 10 right ?
my friend with window 7 that not bug Want fix fast plzzzzzz. |
![]() |
" No. |
![]() |
" ty GGG Kappa |
![]() |
Still disconected :(
pls fix it GGG |
![]() |
Still no fix, still unplayable
|
![]() |
" Issues here as well. Loading instances (no matter what) results in infinatge loading. probably in 20% of all cases my client simply "crashes" when loading instance (can also be hideout, city, you name it) GGG please fix this, this seems like major structual issues you created here |
![]() |
According to what I've read and the patch notes they are deploying a fix on Friday. We will have to try it then cause you can't play now! Lol.
|
![]() |
I didn't want to post a reply until I knew it was fixed for good.
I was crashing every single time I was switching zones within a map, and I haven't had a single crash in at least 2 days. All I did was switch from "DirectX 11" to "DirectX 9". Not "DirectX 9EX", just plain "DirectX 9". With "9EX", I still had crashes. Hope it helps someone else out there... EDIT: Attempted to go back to DX11 after the patch and latest NVIDIA driver upgrade and crashed right away zoning inside a map. Back to regular 9 for me. Specs:
Spoiler
![]() ![]() EDIT: First crash I have in a long time... ![]() Last edited by corosou#7048 on Aug 18, 2017, 11:45:54 PM
|
![]() |
Personnaly, every time I log, I crash, get disconnected and have to restart the game.
And I mean it, it happens EVERY TIME. Plus you can add to it multiple disconnection when loading zones (more often when going to town) Tonight, I did several merciless lab with a friend and I got disconnected every time I went back to town. This is sad that I consider myself lucky that it happens only after I finish the lab. I tried changing to direct9 but it solve nothing. This is becoming frustrating to have several crash per hour which never happened before 3.0 |
![]() |
Still disconnecting after the patch.
|
![]() |