Path of Exile 3.0.0: The Fall of Oriath Patch Notes

GIVE ME VP BACK BabyRage
I can't help but be amazed by all the non-paying players' negativity towards a free, huge expansion.

In any case, I'm super excited for this. Thank you for the effort!
-Reduced the number of monsters that appear in the Dried Lake.


No more Dried Lake Xp Farming ?? :D
Thanks GGG. Looking forward to 3.0. Unfortunately it looks to be less fun than 2.6 but that's not your fault. To the community well done see what running around crying about this streamer or that streamer is doing gets you. If you ask for nerfs you'll get nerfs.

Enjoy the latest expansion path of exile: the rise of Nerfs.

Sometimes you do get what you ask for.

(Personally new acts are awesome and from a content point of view you have done fantastically as always).
"
I didn't read anything about it, but are there new Maps based on act 5-10 areas?


It seems that therwon't be new map/boss map...It's no sense for me, 5 new act we'll be running during 2-3 day of leveling and nothing news for week of map playing?

Does GGG forget what we are doing in their game? It's like adding tons of low level crap unique that we don't use on end game.

Instead nerfing all skill/item you could just add a little content with new map, adding 1-2 level to guardian (like t18) and it coould be less frustration for all nerf you did. i'm not against nerf, but there's so much in this patch, while you're not buffing what could be buff like a lot of old unique (you did it last time, it was good, but some still need it to be usable).

Then i hope i forgot to read something and that there will be some new map, or it's just ridiculous to say it's a big expansion without new content on end game as we play 99% of time in this end game...

P.S. Sorry for my bad english.
So its sure now. No more ES leech even with legacy Vinktar or Acuity's...
Thank you, was fun as long it lasted =P

Time to try something else.
HERE WE GO!! Super excited about this patch.
"Accountability is the perfect counter-weight to ambition." -Dominus, High Templar
No new MAPS? New content, new areas but no new maps? Rlly?
Get to maps asap, farm map, skip boss, repeat, got it :D
Brutality
Sad, it become Bleed exclusive support gem, or at least leveling gem!
Because there are many auras/flasks and etc. which Add % of Physical as ... which are used at end game content!
I don't think any would use it to get a little more MORE effect from gem instead of existing ones, and abandon Elemental/Chaos damage!

RF
Buffed thanks to Burning damage support changes.

Pierce mechanics
At least now we don't need to spent many passive point to reach Piercing Shots node to get 100% chance (combined with Pierce support)!
5 target per projectile (with Pierce support at lvl 20) seams enough for clearing!

Also question: Can the projectiles which reached its pierce limit be affected by Chain/Fork? And this new projectiles will have their pierce limit reset?

Blade Vortex
'more damage with hits for each blade', 'more damage with ailments for each blade'.
Does it relate only to BV hits, or any hit generated by other skill while BV active?!

Bandit rewards
Sad, very very sad.
1) You can no longer mix rewards (4*4*4=64) possible combinations become 4!
2) New reward (not passive point) can't be fully utilized by many build because not all mods are useful, for example RF (Oak is good choice, but 20% increased Physical Damage not needed).
3) NO more ADDITIONAL CHARGE from rewards.

Assassin nodes:
Isn't it a big nerf? Now it is the same like additional Critical strike support gem (2%).
Furthermore The Ascendant's Assassin got buffed.
Difference between PURE Assassin and The Ascendant's Assassin become less significant.
If +0.5 per Power charge was to big, maybe +0.4 would be better! Why would kill Assassin specific mechanic and builds which specifically obtains as much power charges as possible?!

Damage on Full Life Support
Will this support gem be applied twice on such damage as Hatred?
Last edited by CBEToffOP#6515 on Aug 2, 2017, 4:47:16 AM

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