Developer Diary - Music in Path of Exile: The Fall of Oriath

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Alabamak wrote:
Anyone cares about music in this game? LOL


A lot of people do. And the music is pretty good! Amazing job :)
nice
"
Alabamak wrote:
Anyone cares about music in this game? LOL
Sure do, the music in this game is amazing and really in sync with the vibes of it's various locations.
music <3
Hey, hey! It's the Postal Dude! Get him!
"
Alabamak wrote:
Anyone cares about music in this game? LOL

Of course we care. People cares.

in plain words, only music i liked in poe was in solaris temple. Other places i don't even hear music in this game. i don't FEEL the music. When i first visited solaris temple i heard the music and said "wouw there is music in this game and i liked it"

And now if i understand this right, it changes solaris temple music ?
Yeeahh very nice, so good, perfect bla bla bla....
Ty GGG...
Last edited by Anshiva#2929 on Jun 27, 2017, 2:59:09 PM
POE's music is non-atmospheric, playing without native music long time ago. Only SFX.
Whant to see some technical information about creating music :)
software - cubase or logic?
keyboards: midi or reamp;
instruments: real or plugins.

Will we see threat like this? :) anyway - great job!
"
Alabamak wrote:
Anyone cares about music in this game? LOL




I do, a lot. The act 6 town and main menu musics in the beta are killer tracks.
Kuolema kuittaa univelat
The Templar Courts' music in particular sounds brilliant :) Feels like you're in ancient Rome!
Quit after Legion, rejoined PoE to see what the game's like now in 3.12.
brilliant, very good work

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