Developer Diary - Music in Path of Exile: The Fall of Oriath
" A lot of people do. And the music is pretty good! Amazing job :) |
|
nice
|
|
"Sure do, the music in this game is amazing and really in sync with the vibes of it's various locations. |
|
music <3
Hey, hey! It's the Postal Dude! Get him!
|
|
" Of course we care. People cares. in plain words, only music i liked in poe was in solaris temple. Other places i don't even hear music in this game. i don't FEEL the music. When i first visited solaris temple i heard the music and said "wouw there is music in this game and i liked it" And now if i understand this right, it changes solaris temple music ? Yeeahh very nice, so good, perfect bla bla bla.... Ty GGG... Last edited by Anshiva#2929 on Jun 27, 2017, 2:59:09 PM
|
|
POE's music is non-atmospheric, playing without native music long time ago. Only SFX.
|
|
Whant to see some technical information about creating music :)
software - cubase or logic? keyboards: midi or reamp; instruments: real or plugins. Will we see threat like this? :) anyway - great job! |
|
" I do, a lot. The act 6 town and main menu musics in the beta are killer tracks. Kuolema kuittaa univelat
|
|
The Templar Courts' music in particular sounds brilliant :) Feels like you're in ancient Rome!
Quit after Legion, rejoined PoE to see what the game's like now in 3.12.
|
|
brilliant, very good work
|