[3.0] WanderFinder Under 1ex Guardians/Shaper no problem.
Pastebin to my current toon : https://pastebin.com/aPi7xA7x
Level 94, 5.8k~ hp. 1.27m dps with power charges + flasks only, 1.42m with proj weakness, 1.58m replacing quicksilver for silver flask (mobility is fine imo), on guardians like Hydra/Phoenix you can even replace basalt for WiseOak or Atziri's Promise. Got lucky and found a really nice wand for 1c, you should still get 1m+ with piscators and cheap gear. Just ran Vaal Temple and was able to facetank and burst all 3 bosses with 1 flask pop only, using mapping setup. Boots are missing enchant since i've been mapping with IIQ while lab layout sucks and farming offerings back, clearing trash is really easy with Goldwyrm + Sadima's + Bisco + Ventor's, though boss fights can rip you with IIQ gear if you don't kill fast enough/get hit. Around 130% IIQ and 4700 hp with IIQ setup. Note the setup above is not optimized for boss kill, optimally you replace your Herald of Ice for Herald of Thunder, it's better damage and you won't be cursing bosses if you don't shatter. Instead of HeraldOfIce-CurseOnHit-Assassin'sMark-Onslaught (mapping setup) on bosses you switch to : OrbOfStorms-CurseOnHit-ProjectileWeakness-PowerChargeOnCrit, look for JawsOfAgony for generaring power charges before engaging bosses. Tempest's Binding is a great mapping item but doesn't do much on bosses as well, you can go for a cheap hp/res helm, or there's quite a lot of unique options like Rat's Nest, Starkonja's, Ezomyte if you really want stun immunity(i just use brine king pantheon). Flask rolls are also extremely important, Anti-curse flask works for map mods curse and you will be immune to curses/bleed 100% of the time as a Pathfinder, if you wanna run glass cannon/more damage, replace Basalt for Atziri's Promise/WiseOak and roll anti-bleed on diamond flask, dying sun with conq potency as well as high level gems are pretty much mandatory to achieve good single-target, work on getting 1-160 lab enchant on some good rare boots, use gripped gloves instead of thunderfist when you feel your damage is enough. EDIT: Just noticed i had another gripped gloves stashed that are actually pretty good, gonna use a glove swap for bosses instead of recoloring. Example of 4L for boss fights: Phoenix : https://www.youtube.com/watch?v=vJo8l8jkFUU Damage can still scale a lot higher, remember this is a budget wander build after all! Also i didn't apply the proj weakness. I use it mainly for IIQ farming and phoenix/hydra/mino, chimera feels better on slayer cause of those fucking mobs. Last edited by Phosphenez#5438 on Sep 25, 2017, 11:15:59 PM
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Minotaur facetank on -max res and +lightning damage map : https://www.youtube.com/watch?v=knKKK1Tzre8
DPS feels alright, gonna be sketchy on something like +hp/+res map, does great for a cheap version of wander though, if you got currency to burn you can certainly double/triple that damage easily. Total investment on this toon is around 200c. Last edited by Phosphenez#5438 on Sep 26, 2017, 11:54:27 AM
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I did some analyzing of the skill tree and something doesn't add up.
Is there a reason the build gets blood drinker life node over golem's blood? Going golem's blood over blood drinker, you get within proximity for a 4th jewel slot which is a huge DPS boost + another 7% life jewel. Wayyyy better than getting the leech esp if you're already in proximity of vitality void. Also, Why did the OP get tempest blast in the wand tree, that's a total waste of a passive point, right? I look in POB and if you don't go the 'wand damage' route and get wand accuracy and attack speed instead to get the crit chance/multi nodes for the wand, you actually end up with MORE dps. I'm sure that has to be a mistake on the OP's part, because it literally makes 0 sense as to why you'd do that. Tempest blast is a completely useless node if you are using piscators and does almost no notable damage if you have a non-piscators wand because the phys damage is usually very low. Here is a pastebin I made of the revised tree. As you can see, moving some points around, and cutting some questionable passives the OP got, I managed to find the points to get acrobatics/phase acrobatics which helps in survivability by copying some of the tree routing done by queenliness' build. I'm thinking about getting a 6L hyrri's ire as well, the added cold damage is a massive boost and combos well with acrobatics, but I'm wondering if that's too glass cannon vs getting a potential 300 HP from a life armor instead. level 94: https://pastebin.com/5kTUwZnk Please ignore the DPS on the build because the items/gems are subpar. I did a comparison with my damage vs other builds with their items in another paste and I got ~2.8mil DPS with barrage vs non-boss and 1.4mil vs shaper, so the tree definitely does more damage than the OPs and it also has acrobatics on top of it. With my current setup, I am doing ~1.4 mil DPS vs non-boss and 700k vs shaper. Totally doable shaper fight, but not as 'face tanky' because I didn't get as many leech nodes. Just enough to leech back damage/kite around + get mana back. I am still experimenting and figuring out how to optimize, but so far the most expensive item on this build is dying sun which I found myself from killing shaper with only 500k shaper DPS on POB, and my armour which I paid 35 chaos for. I really should have saved the POB I had made with 2.8 mil DPS, but I scrapped it when I re-imported my character to play around with some items/jewels. Please share your thoughts on it. Also, I have noticed that when I am fighting bosses and I click on them at point blank to cast barrage, I end up missing barrage because the aim is misaligned. Also, sometimes the aim is perfect, but the hits are not landing because my life is not leeching back up. Is anyone else experiencing this? And if so, what the hell am I supposed to do in these situations? I am face tanking then suddenly an entire barrage misses the boss in a fight which results in 0 leech and dying, this is a huge problem for me and probably responsible for like 80%-90% of my deaths so far. Very frustrating. Another question, I'm really debating on whether I should get vinktars. How much does the self-shock completely screw you over in boss fights or do you simply not cast vinktars in boss fights? I feel like taking 50% more damage from hits is too much risk, and I prefer to run atziri's promise instead. My flask ATM consist of atziri - basalt - quicksilver - dying sun - diamond And I am pretty happy with the setup, I don't see myself wanting to change anything. I was previously running wise-oak, which I think is a great flask, far better than the lightning pen vinktars so long as your lightning res is the highest, but having dying sun completely screws up the build so I dropped wise oak. Using wise oak is still viable if you have both vinktars + dying sun , but once again really hesitant to buy it because I already have problems tanking and taking 50% increased damage seems like a death wish. I was am currently using slower projectiles as the 6th link in my build, but I am thinking of switching it with added cold instead. Having slower projectiles is more damage, but it is so frustrating to have the boss move and completely side-step an entire barrage because of the speed reduction. I think it is actually worth the damage reduction in order to assure hits are landed more often, your effective DPS will actually be higher because the hypothetical situation of landing all projectiles w/ slower proj is so rare and it is devastating to have an entire volley miss from the boss moving 3 pixels. Last edited by ironstove#2303 on Sep 28, 2017, 2:29:32 AM
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Remember this is a pre 3.0 not up to date guide(dude quit)
" You go for Blood Drinker mostly for the leech combined with health, PERSONALLY i don't go for the duelist leech/area so yeah. " Tempest Blast is wasted with Piscator, but you also don't need accuracy, you can path counter-clockwise there and stop before Tempest Blast, any Wand build will take the Crit chance/multi nodes no matter if they pick the Damage or ASPD/Acc route. Going eva/dodge/acrobatics is an option, i didn't and i can facetank all guardians just fine with HP + flask mitigation as you can see in the videos, i'd say the 'Core' of the tree is around 90~ points, you can customize the rest to your liking, and you should! " I do notice the barrage spraying, usually getting closer to the boss fixes it, gotta literally be inside the boss, not sure if there's anything else we can do. " You're immune to Vinktar's shock effect through Pathfinder ailment's immunity, Vinktar's is not only used for the damage but the LEECH and +max lightning, we are reflect immune during Vinktar's effect with Yugul pantheon, without Vinktar you'll one shot yourself to reflect, you can even run elemental reflect maps. If you touch anything with Vinktar's up you'll instantly leech full health. Wise Oak will give 22/23% Penetration, Vinktar will give 15% penetration + reflect immunity + 84% max lightning res and insane leech. + to attacks is the best version but it costs around 5ex and is not needed. " Indeed it can be quite frustrating, personally i replaced my slower projs for damage on full life, it's the highest dps possible on a 6th link, but other gems will work just fine. Last edited by Phosphenez#5438 on Sep 28, 2017, 6:14:47 AM
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Hey ironstove here.
For some reason my phone logs me in as a different account. So regarding tempest blast, what what meant to say is that going counter clockwise results in you having more damage than going clockwise, even with the tempest blast node excluded. Try it in pob. Spec out of wand damage and go for wand accuracy and attack speed. The attack speed actually scales your dps higher than wand damage. There is literally no reason for speccing clockwise on the wand circle from a what I found. Going ccw, you get more damage and you save a passive point. Probably one of t biggest flaws I found w this build. You're right about vinktars. I forgot you are immune to shock. The leech seals the deal for me. I am going to to switch my atizi for a vinktars with lightning dmg to attack since I have the extra currency available I based on pob this is the most effective flask to switch. Diamond is insane damage and so is dying sun. Basalt needs to be part of the build and adrenaline too. However since atziris gives leech I serious question if the switch is worthwhile. Obviously 2% vs 20% w vinktars is apples and oranges but the charge cost makes a hesitate as to well. I'll have to do some testing and see. I feel like it's almost lateral in effectiveness since chaos res is so low. Will report back w my findings |
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The aspd gives a little bit more and save a point yeah, i spec this way because thats when i tend to swap to wands and i'm lacking damage more than attack speed, also sometimes aspd too high will result on you having no mana to attack for a bit, just need to find a balance, haven't bothered respeccing it, my tree is pretty much done at 94 i think, if pushing for 100 probably would grab +2 jewel sockets.
I use basalt for safe-mapping and facetank stuff like Minotaur, for hydra/phoenix i tend to swap basalt for Atziri's Promise or Wise Oak for some extra damage. Without Vinktar you'll probably die to elemental reflect rares, while with Vinktar you should be able to run even elemental reflect maps, i'm still using the 10% pen one, gives me around 160k~ with my setup, while a really good +attacks vinktar gives 260k~, but it costs 4-5ex while penetration is 30c~, and it gives the +maxres and overleech to not die to reflect. |
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" IDK, I haven't had issues running out of mana so far and I have been stacking IAS on my wander. The faster you attack, the less of a pause interval there is between barrage volleys so you leech back sooner. It really helps with survivability. I'm level 89 atm and have ~3.7k life, which seems low but I'm doing all maps fine outside of some nutso mods because I have ~50% evasion, 50% dodge, and 40% spell dodge which works as nice mitigation. I was able to do shaper fine with this setup. Once I get to 92, I'll get the points for wandslinger, which will raise my DPS to 2.4m, once the gems are upgraded to 20/20, I should be at around 2.8m. I will say this right now, I started this build because I was enticed by the whole idea of a 'budget' wander, but I don't think such a thing exists. You can probably make a budget wander for mapping, but to try to make a 'budget' wander to do bosses is just not realistic. You're going to have to spend at least 4-5 exalts to get the gear necessary to get a wander running comfortably because I think wanders need their damage to reach a minimum threshold for things to start working well. This was definitely a fun learning experience making my first wander, but so much for my ideas of having a wander as a league starter XD I can see a class like inquisitor, assassin, raider, or occultist being viable as league starter, but def not pathfinder Last edited by ironstove#2303 on Sep 30, 2017, 5:28:38 PM
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" Im on act 10, almost on the end. I will start mapping, any advice? is my first time doing maps. Im feeling a bit squishy right now when i kill kitava i dont know :( atm i have my resist over 100% My life on kill is very low i dont understand i cant regen life withowt life flask i feel my dps is ok right now to start maps. any change on guear advice? Last edited by Fino89#2169 on Oct 1, 2017, 1:26:51 PM
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" on yout boots u have blue-blue-blue-red sockets what are the gems? |
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This build is absolutely ............. trash.
For my own experience, I got it to level 81, I figured I don't have enough dps, the dps seems pretty low. I don't know how the author beat shaper with it, I've been having a lot of troulbe just dealing with regular T8!-T10 bosses. And I checked path of build, i have same dps as the author, which he actually beat shaper with. And total life seems pretty low as well, i just kept dying. I figured i can try to upgrade the dps, so I bought dying sun and vinktar as suggested in upgrade video and path of build. Then I found out most of these things are nerfed in 3.0..... moreover, now that the flask setup don't have a life flask, I just keep burning myself alive with my own blood rage. GG, if remove other flasks either reducing bunch of dmg, or removing movement speed................ So in my try..... I have to say this is a big fail, use it at your own discretion. |
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