The Ascendant Class Changes

GGG, I've been salty the past few days about 3.0.... But THANK YOU for giving Scions some love. BlessRNG
Maybe one day GGG will realize we don't like Labyrinth. ha.
"
etaloisuf wrote:
So Reflect stays in the game? Meh

this sad :/
finally a buff to my fav class. thanks ggg <3
Still the same useless skills. Occultist has no changes at all. Berserker node was... NERFED ??? My scion will suck even more in 3.0.
Since I will likely never attain any Ascendancy points under the current system, this news is neither good nor bad for me.
This is a buff.
Hf :)
jesus this rework looks so awefull. at max maybe elementalist + anything for your build could be mediocre.
Yeah, this is pretty underwhelming. This was not the rework we needed.
(2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0
The problem with scion is the first ascendancy is worthless... Every other class gets gets q boost and scion gets the shaft.
What about other classes? They wont be changed at all?
Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch
Settlers veiled crafting all service all crafts mods
Settlers SC master craft service Settlers SC craft mod!
Veiled crafting Service Settlers craft PM: TreeOfDead

Report Forum Post

Report Account:

Report Type

Additional Info