Energy Shield and Life
" 1 life = 2.5 ES? Where did you get that? It is actually like 1,5-2. If you are seriously and professionally trolling, hats off. Last edited by rpdnick#6351 on Jul 3, 2017, 8:59:32 AM
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What exactly that means?
##These changes will not apply to already-rolled modifiers, but will apply to existing base types. Rerolling items with an old value will update it to the new values.##? Do they will nerf our current energy shield armour or not ? The Holy Bible
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People went ES because of the stupid one-shot mechanics that armor / evasion do nothing against and that you need a ton of life / ES for. Instead of fixing armor and evasion you just made ES suck too. 25k? Seriously? that's basically full mirrored gear. How is that even an argument? People with thousands of exalts worth of gear SHOULD steamroll the game.
And you even had to nerf Shavs, just wow. What was the point of nerfing baseline ES values if you're already removing vaal pact? That just doesn't make sense. People can't keep up vaal disc permanently. Sigh, looks like it's back to playing bow and offscreening things, except for the bosses where you're trapped in a tiny room playing bullet hell and each missile does 5k+ damage. I get that you wanted to stop facetank with high ES and vaal pact, but there were far more elegant solutions than just slamming all the ES gear with a nerf bat AND removing their leech. You basically made melee ES nonviable outside of some very niche builds. Last edited by Ixoziel#3753 on Jul 6, 2017, 3:41:42 AM
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" They have basically killed off 60% of all builds in one failed swoop. People's time, struggle and currency investments are gone. No rewards for work in this game, just nerfs and justifications to keep everyone weak and frustrated. Protest by not supporting the game. I'm not supporting the game anymore. Death by a thousand cuts. GGG will only retract bad decisions if they feel the wallet pinch. From what I am reading on the beta forums, 3.0 is going to flop hard. I'll just play my Juggernaut until it gets nerfed too and quit this game for good. |
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You removed flat Oak's life and call that "buff".
You added new chest life, seems to be good, but what will happen with Bringer of Rain users? It means that HC builds with BoR not viable at all since that point. I start playing from Beyound league and there are no changes in the right side of the 'weak life nodes' tree. And that my minority report: armour nerfed, es nerfed, and life still suck. |
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Why remove flat OAK life bonus? Why? And new unique now looks worse as they has less life and without OAK life we will have lesser life (if use a lot uniques).
GGG life still sux, you dont change anything. Settlers master craft service Settlers My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Settlers veiled crafting all service all crafts mods Settlers SC master craft service Settlers SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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I hope something will change here, till the release will come.
It kills build diversity :( |
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So what exactly is the point of going es from now on? You lose out on the defenses of armour/evasion and now you can't even leech like a life build can. Yeah you can maybe get 12k es now if your rich, but for most people they struggle to get 10k es on a build before the nerfs. The way I see it, es is dead if these nerfs go live. This sucks for witches and a few other classes as energy shield is the main way to go on the free. You either nerf the total es pool when players get 15k+ es or make Vaal pact weaker. I don't feel taking Vaal pact out for es altogether is fair at all. So basically I'm going to have to invest in a ton of es nodes to get maybe 10k es now and lose out on armor and evasion and not be able to leech instantly... gg GGG. What is that crap? Just because a few players invest thousands of exalts to reach 25k doesn't mean every es player should get a nerf. The average player probably gets about 10k es. There has to be some incentive on building es because you lose the things I mentioned; right now I'm not seeing any bonuses with these nerfs. Oh yeah I forgot life builds get life flasks also whereas es only has recharge.
Last edited by DecayingBlonde#3141 on Jul 13, 2017, 1:26:52 AM
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I am sure GGG won't even read that post but i want to share my opinion with these nerfs. Not that it matters but it could help them for the future of POE. I started this game with prophecy, so i am a "new player". The first time i washed a POE gameplay i asked my friend "why would i play this game ?" i saw a guy destroying a boss with a skill ( SRS if i remember well). That was so boring i almost died, my friend then told me "the good thing with POE is that you can build your own character and play with any skill you want" so he showed me the tree, the list of skills gems, the items...
It was so hard to understand what nodes should i take, is this item good with this skill, is this skill even worth to play? i think i played it for 4 hours non stop. My build was crap, items were crap, didn't know you can trade items with other players. To be short it was really hard. But so satisfying, so much possibilities in one little game. After 2 months i almost lost interest because all my builds were crap, i obviously didn't know how to build properly, all my builds were Life based but none had life nodes, only DPS nodes. "I want to try one last thing before leaving for good" I tried Chaos inoculation/Discipline with magic ES items, it was ok, i did kill Malachai merciless with 4-5 deaths but it was cool ! So i stayed, tried Essence drain with Essence league, totems with breach (bad idea) and (sorry don't judge me) blade vortex with legacy. Blade vortex, ES, vaal pact and crits, i spend hours farming chaos recipes and finnaly bought Vinktar. That is it, the first build that could do T12 maps (if good mods). Cool great story but what's the point ? The point is that my last try was a succes (kind of), i played Blade vortex for so long that i know i won't be able to kill Shaper (lack of skill, time, hope, luck, chaos orbs) but i don't mind i had fun. Now with these nerfs it probably won't get me to T8 maps. You can make a pay to play Beta, you can nerf builds, you can add skill gems, you can "simplify the game for new players" but please TRY to play YOUR GAME, try to kill Shaper deathless with less than 5 exalts and if you do please show us how you did! ( you could even do a "first build to play with") With extra gore bleeding heart and love <3 |
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A little hope from an HC beta tester:
I thought I was going to miss CI. One of my most successful builds was a 13k es witch that I'm pretty sure is now impossible. But What they have done with MOM to make life/MOM builds viable is fantastic, and arguably comparable to a strong CI build. My Witch golem summoner on beta hc is currently doing up to T15s (because no T16s have dropped yet) at lvl 88. Running with a little over 6.1k life, 2.6k unreserved mana and a few hundred ES. I haven't run into anything (other than avoidable wind up mechanics) that comes close to one-shotting that yet. And I can use potions. 3 seething potions, 2 life, one Mana means that as long as I'm not one shot, I have an effective life pool comparable to 17k es. (1k life/charge*6 charges, 400 Mana/charge*5 charges.) And this is in beta hc, which is comparable to ssf. I have purchased almost none of my gear. This is not a character that had to spend multiple ex on anything. Now my build is a bit extreme on the defensive side. But my point is that ggg has done more to create options for tanky builds that can survive high level content than many of you might believe right now. |
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