Please remove Labyrinth (or give another way to gain ascendancy)

Learn lab mechanics and the fight usually becomes much simpler. If there are mechanics you're bad against, just disable them or don't run that day. Personally, I have a hard time with the fonts. Conduits and idols are also a bit iffy. It probably is different for the upper end of players who run t15s, Atziri, and so on. However for lower end players like me, it is a great way to make currency either by performing carries or the treasure itself. You only have to do it once. If you don't like doing the lab, just have some guy perform an enchanting service for you for chaos. It's not that hard to simply survive the lab if you don't have to fight Izaro.
"
gzvirax wrote:
It's not fun, and the second and third stages of the Izaro fight are frequently inconsistent with the difficulty level (I have a build that can clear T5 bosses but not merciless Izaro.) With that in mind it's pretty dumb that Labs are a barrier to gaining ascendancy points.

I'm probably bad at the game, and that's OK with me, but if I wanted to restart content after every death then I would've played hardcore.


This says a lot more than some of you guys are letting on to...

As usual, the complaint comes down to "I suck at the game, but the problem is with the mechanics, not my skill"
U MAD?
that seems be the core of pretty much every damn lab hate thread.. not all of them, some are legit and reasoned complaints. but most are just nice coating put on 'i do not like it hard, please gimme free'
"
gzvirax wrote:
It's not fun, and the second and third stages of the Izaro fight are frequently inconsistent with the difficulty level (I have a build that can clear T5 bosses but not merciless Izaro.) With that in mind it's pretty dumb that Labs are a barrier to gaining ascendancy points.

I'm probably bad at the game, and that's OK with me, but if I wanted to restart content after every death then I would've played hardcore.



Lucky for you this game was intended to be played in hardcore, the difference is perm death vs non perm death, not that the game is or should be setup with a hello kitty mode where you don't have to worry about misplaying.



"
that seems be the core of pretty much every damn lab hate thread.. not all of them, some are legit and reasoned complaints. but most are just nice coating put on 'i do not like it hard, please gimme free'


This is because GGG attracted these sorts of players with a broader appeal change, like buffed drop rates, diviners boxes, massive power creep like AC classes, perandus....


https://youtu.be/T9kygXtkh10?t=285

FeelsBadMan

Remove MF from POE, make juiced map the new MF.
Last edited by goetzjam#3084 on May 5, 2017, 12:10:51 PM
For those concerned with the age of my account: I started in 2012 and never made it past normal difficulty. I only picked the game up again last league, but I have roughly 300 hours of play time since then.

Those who basically said I'm whining about the difficulty of the game; you're partially correct, but I have almost no problems with the learning curve of the game outside of Labyrinth. I don't mind a complex game that makes me learn, but Labs feels like a barrier to having fun.



Last edited by gzvirax#1272 on May 5, 2017, 3:10:06 PM
whining might remove that barier - if GGG caves in. what WILL remove this barier is getting better. simple as that

try, practice, overcome. noone asks you to LIKE it. but youll face plenty of other difficult stuff out there. sure you can skipp the bosses or blame desync or whatever. but thousands of players beat this content before you so it is rather you than content that is the factor here
"
The_Reporter wrote:
"
Mythabril wrote:
That the usual suspects immediately pop in is neither suspicious. Nope. They just happen to be around.
Shovelcut alt detected :)

lol

"
gzvirax wrote:
For those concerned with the age of my account: I started in 2012 and never made it past normal difficulty. I only picked the game up again last league, but I have roughly 300 hours of play time since then.


I bet a certain someone would assert that you've been playing longer than most, which clearly isn't the case. Thanks for proving my point that you can't tell jack shit about a user just based off their account age.

"
gzvirax wrote:
the second and third stages of the Izaro fight are frequently inconsistent with the difficulty level (I have a build that can clear T5 bosses but not merciless Izaro.)

It sounds like you're letting Izaro get fully buffed. You have direct control over the difficulty in the second and third fights, knowing the mechanics can be the key to your success.

Check this video out to learn everything you need to know about fighting Izaro.
Just a lowly standard player. May RNGesus be with you.
Last edited by Shovelcut#3450 on May 5, 2017, 4:41:58 PM
git gud.

given that poe has "46,733 concurrent players in a single hour" , 300 threads asking to remove lab is drop in an ocean.
"
Docbp87 wrote:
"
gzvirax wrote:
It's not fun, and the second and third stages of the Izaro fight are frequently inconsistent with the difficulty level (I have a build that can clear T5 bosses but not merciless Izaro.) With that in mind it's pretty dumb that Labs are a barrier to gaining ascendancy points.

I'm probably bad at the game, and that's OK with me, but if I wanted to restart content after every death then I would've played hardcore.


This says a lot more than some of you guys are letting on to...

As usual, the complaint comes down to "I suck at the game, but the problem is with the mechanics, not my skill"


You don´t realize how pathetic it is to comment on evry single negative lab thread?
The lab is just pure garbage contant and all the money spent on it is completly waisted.
Nobody cares´s if you are a good player or not.
There are various better game´s which require dexterity and precision.
"
Docbp87 wrote:
"
gzvirax wrote:
It's not fun, and the second and third stages of the Izaro fight are frequently inconsistent with the difficulty level (I have a build that can clear T5 bosses but not merciless Izaro.) With that in mind it's pretty dumb that Labs are a barrier to gaining ascendancy points.

I'm probably bad at the game, and that's OK with me, but if I wanted to restart content after every death then I would've played hardcore.


This says a lot more than some of you guys are letting on to...

As usual, the complaint comes down to "I suck at the game, but the problem is with the mechanics, not my skill"


Where are your HC achievements? Perhaps you should think about getting a lot better before pointing fingers, Mr. Softy :)

Report Forum Post

Report Account:

Report Type

Additional Info