[3.1] SHAPER Kill __ 14675 HP___7000 HP regen_Tanky Righteous Fire 1 million+ DPS

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Maskawisewin wrote:
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Artegal87 wrote:
i use this as league starter - its my first rf build - slowly it feels "good" but, bosses are horrible - any tipps/help?

since i dont have money for kaoms - i have some gemslots free - so is here a way 2 boost single target?


Just looked at your character. Consider swapping Cyclone for Vaal Cyclone. Flammability should be slotted with curse as aura support, not on hit. You want it on all the time! Pick up a Saffrell's Frame shield. Drop Atziri's promise for situational use only and use a Sulfur Flask (unique if you can) as consecrated ground is 6% regen on top of the 40% inc dmg. A Sulfer Flask is a must! Shield charge should have added crit support so Elemental Overload procs more. Get rid of added lightning support and get it on jewelry asap. Remember rings have an added fire damage prefix for more damage.

I got lucky and Rise of the Phoenix dropped for me. I also got lucky with one of my jewels with (a total of) 45% increased damage I crafted. I will be dropping the stone golem once I get Kaom's Heart. Path of building currently has me at just over 150k with EE on but I am also a Bezerker with 40% more damage. Here is my pastebin. https://pastebin.com/rSaVjDD0



I don't understand half the advice here. Vaal Cyclone requires 32 souls to activate. Assuming a pack has ten mobs every three packs we can use Vaal Cyclone? And what when the souls are expended? Cyclone is a big layer of defense of this build, it props everyone up when are are starting and even later on. The Life on Hit is huge to counter RF, and it comes with Fortify. Vaal Cyclone would make both occasional things instead of 100$ up.

Then you advise Saffrel's shield. Why would you tell someone to lose 4% of their max fire res when they are playing a RF build?

Then you advise to run Flammability with Blasphemy. That means losing either Vitality or Purity since we can't run all three. A better setup, IMO, is to have a six slot armor. That would be Cyclone, Fortify, Life on Hit, Increased Critical chance, Curse on hit, Flammability/Enfeeble.

It means eschewing Kaom's plate though, but as a starter setup I think it is superior since Kaom's plate is so very expensive while it allows us to lose the CwdT + Blade Vortex + Curse on hit + Flammabity/Enfeeble allowing in turn to get the Kaom's boots, which are much much cheaper, have 190+ HP, can't be stunned, can't be slowed, can't be frozen, can't be knocked back.
Okay im curious how is this build doing so far in a new league? I use berserker but I wanna see real items and how much hp a player can achieve without spending exalts on each item.

Anyone can post theyr gear and hp maybe?
I swear if they make some maven "Simon says" insta-death minigame, sirus, exarch ball minigame then i wont play poe2.
hello are endurance charges really worth it? just wondering because from what i could see in the videos you dont even use them against bosses so
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CedricDur wrote:


I don't understand half the advice here. Vaal Cyclone requires 32 souls to activate. Assuming a pack has ten mobs every three packs we can use Vaal Cyclone? And what when the souls are expended? Cyclone is a big layer of defense of this build, it props everyone up when are are starting and even later on. The Life on Hit is huge to counter RF, and it comes with Fortify. Vaal Cyclone would make both occasional things instead of 100$ up.

I use Vaal Cyclone for when there are large packs (i.e. 2 Packs + Harbinger pack is a common scenario) because the Vaal version pulls mobs from 2+ screen distances away. It's an excellent "oh crap" button as well as planned clearings. Sure it doesn't work all the time but cyclone is slow af and shield charging (with Brightbeak's 50% increased attack speed) into mobs with 160k RF is more than enough. It's only going to go up with Kaom's Heart and other goodies.

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CedricDur wrote:

Then you advise Saffrel's shield. Why would you tell someone to lose 4% of their max fire res when they are playing a RF build?

He's not using a Rise of the Phoenix. He mentioned he was poor with currency and a Saffrel's is +4% to what he is currently using and it's cheap. Look at his profile first next time. He's still using the wrong shield.

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CedricDur wrote:

Then you advise to run Flammability with Blasphemy. That means losing either Vitality or Purity since we can't run all three. A better setup, IMO, is to have a six slot armor. That would be Cyclone, Fortify, Life on Hit, Increased Critical chance, Curse on hit, Flammability/Enfeeble.

I used Vitality while leveling and I'm fine without it. It can be brought in situationally (i.e. bad map mods) but everything absolutely melts with auto Flammability. The way I see it, Cyclone as a not a very efficient speed runner with those gems. With shield charge I'm not necessarily hitting all the mobs as I charge forward for CoHS, blasphemy does that for me. With cyclone you're going slower but it's safer. It's a question of style, that's all.

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CedricDur wrote:

It means eschewing Kaom's plate though, but as a starter setup I think it is superior since Kaom's plate is so very expensive...

Kaom's Heart is the centerpiece of the build. I'm not even playing full time and I'm already 1/2 of the way to buying one.

I took a quick look at your build to see where you're coming from. With the build I'm using I don't need quicksilver flasks and I'm already using Kaom's Roots. Shield charge does that for me. With no need for 2 quicksilver flasks I can run a sulfur flask since consecrated ground gives 4% regen and a ruby flask because nothing beats +max fire res.
Last edited by Maskawisewin on Aug 9, 2017, 9:13:17 AM
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5m0k1n wrote:
hello are endurance charges really worth it? just wondering because from what i could see in the videos you dont even use them against bosses so


You get 0.7% life regen for each endurance charge. Not to mention the 4% physical damage reduction.
Now with new bandits we get 6 EC only, but that is still 4.2% life regen. Sure you have to cast enduring cry against bosses to keep them up if there is nothing to kill, but defo they are good.
If you manage resistances then kaom way rings are super good. You get +2 EC (so a total of 8) and add 0.8% HP regen for each EC (to a total of 1.5%). That means you get 12% life regen only from EC in this case.
Last edited by Piftiuta on Aug 9, 2017, 11:51:10 AM
I don't like Shield Charge. It stops at every pebble. Cyclone + Quicksilver has the same clearing speed and it ignores pebbles. I'm 90% of the time under the effect of it. I only keep leap for ledges and once everything gets tighter with sockets I'll probably dump it since ledges aren't as much of a problem with maps. The second quicksilver is because I dislike slow running maps when I'm clearing the nooks and crannies, personal choice, I know the 'right' way of playing is probably just finish the boss and move to the next map. I also never use my second life potion. I should move to defensive/offensive flasks but I don't need them yet.

My PoB says I'm at a measly 71k but still everything melts (warning, T5 is my max, so of -course- everything melts :p). Considering regular packs will melt anyway and hard mobs will survive long enough to hit us thus triggering Flammability it seems to be moot, except there is no (tiny) extra regen from Vitality.

I did check his profile, but I incline my head and agree with you. Saffel seems better than Springleaf (3% regen VS 4% max resistances. 4% max resistances under RF equals 4% regen. Plus it has +10% all res which is nice at earlier levels. On the other hand Springleaf can be worn at level 7 opposed to level 59 for Saffel) which he ought to be wearing anyway while he can't afford a Phoenix.

I 'blame' Pituifa for not having a uniques-while-leveling sub-section as this sort of question comes up often (don't kill me man, great job with the build and the math and everything).
Last edited by CedricDur on Aug 9, 2017, 11:57:57 AM
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CedricDur wrote:

I 'blame' Pituifa for not having a uniques-while-leveling sub-section as this sort of question comes up often (don't kill me man, great job with the build and the math and everything).


My fault for not puting the leveling guide on first page. But on second page, 6th post after the picture of some items I did mention the spring leaf for it's 3% life regen, when I relplied to some one asked how to level to 65. :D
Any way as questions arise I try to answer, but also as more and more ppl follow the build the comunity also helps in getting the right answers and tweaking various aspects.
Many thanks
Are there any changes I should make to my character?

https://www.pathofexile.com/account/view-profile/Josephrenic/characters
Last edited by Josephrenic on Aug 9, 2017, 6:51:03 PM
What Gems should be Q20 now?
1. Elemental Focus, Conc Effect, Burn Effect, Increased Area (Damage) Duh
2. Vitality, Purity of Fire, Cyclone (Area) Meh
3. Righteous Fire (Increased Spell Damage?) That does nothing for us right?

What Gems should be Vaal'd now?
1. Purity of Fire (21) Duh
2. Burn effect (Q23) ???

Right now the build has started with the needed gear, but bosses are still a big problem. I know my gems are not correct for RF but my socked colour luck is crappy atm. I get hit hard by bosses and need alot to long to kill them so i have to skip them.

Most luck right now I had with this thanks to one alchemy orb :D


But currency is not going higher right now, worst season of all I played for now.

Any tipps are welcome greatings to the other RF Exiles out there.

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