Getting people to want to experience the labyrinth instead of just clearing it
" Doing it in this manner is reactive. But I painstakingly avoided these situations early on by running into the gauntlet and then running back - to get vision of the "unknown". Not trusting that there is a way out or a safe spot - I didnt know the rules/layouts yet. Then plan ahead. Etc. Has to do with me only doing it in HC though. If I would have exercised in SC I would probably have approached it in a similar yolo-reactive manner. " My "starting skill level" for traps was very low. For normal/other gameplay however it was much higher. No wonder it's lost, it's in the middle of the jungle!
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While I Yo-Yo as you put it, it is not because I play SC.
I only play HC. It just doesn't feel real to me if my character can come back to life after dieing. I just cannot get into it. When I tried to play SC, I died in normal twilight strands, twice. Swore I wouldn't do that again, and went back to HC. I am also playing SSF Hardcore. Always have played SSF, now there is a league for me. Last edited by CidAvadose#5657 on Mar 30, 2017, 9:07:33 PM
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