[3.0]Wild Strike. Facetank content with 1.9M dps. All maps, all Guardians and Shaper. Videos inside.

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Dalzienar wrote:
Have switched to this build. DPS is awesome, but I don't feel very 'tanky'. Can't work out what I've got wrong - can you help?


Drop Iron Reflexes, evasion is more important than you think. . When fighting hard hitting bosses like Minotaur for example, wear Kaom's Roots with at least 195 Life roll. Use Wise Oak and Stibnite all the time when mapping. Have you managed your resistanses to be the same?

Hope this helps.
3.3 RF Trickster SSF HC guide :

https://www.pathofexile.com/forum/view-thread/2147256
Iron reflexes - thanks, I don't know how/why I opted for that. As for resistances my Kaom's Heart is +1 to all, but I've got 77%fire, 76% cold and lightning.
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Dalzienar wrote:
Iron reflexes - thanks, I don't know how/why I opted for that. As for resistances my Kaom's Heart is +1 to all, but I've got 77%fire, 76% cold and lightning.


I meant do you have them all same for Wise Oak :)

Like if you look at your defence tab in hideout, you resistanses might look like 159% Fire resistance, 143% Cold resistance and 136% Lightning resistance. With Oak flask active you would get 20% fire penetration to your skill because Fire resistance is the highest resistance you have. Likewise you would get 10% less elemental damagae taken from Lightning damage because your Lightning resistanse is the lowest resistance you have.

If you have all your resistances the same number, you will get 20% penetration to all elements and 10% reduced damage to all elements.
3.3 RF Trickster SSF HC guide :

https://www.pathofexile.com/forum/view-thread/2147256
OK! Iron Reflexes dropped, all resistances are now the same, so fingers crossed! Thanks for all your help - I've followed the thread for a couple of weeks and finally had enough time to re-spec into it. My previous Sunder build worked well up to level 11 mapping and I wanted to go a bit further, hence the change.
If there's any other advice on gear or passives then all feedback will be appreciated!
throw in a punishment in your cwdt, i did :) mine is cwdt-shell-immo-punish
I love the concept here and wild strike in general! What would you think about this same build as slayer for similar damage and leech plus the increased AoE and 20% cull for clear speed?
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Brentyfresh wrote:
I love the concept here and wild strike in general! What would you think about this same build as slayer for similar damage and leech plus the increased AoE and 20% cull for clear speed?


I think the life leech for slayer is not nearly as good as that of a berserker. Cloaked in Savagery is key to this build imho. It allows an instant full heal (as long as you do damage) after a savage hit and the leech for a slayer will be slower. Slayer may work better for trash but for bosses berserker is the better option and I prefer being stronger against bosses.
You don’t stop playing because you grow old, you grow old because you stop playing.
And to be fair, the trash dies in 1-2 hits anyways with multistrike and this attack speed
Nice guide, everything explained throughout, hope to play it in the next event :)
just a question....STEEL or OPAl ring is best for that build,in general?

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