What the... man?
How i would be more sure to be elementalist then im elementalist? Oo
How elementalist and other jewels affect Might jewel affix "your golems are aggresive" or golems behavior? Elementalist ascendancy only makes golems immune to ele, +1 golem - no changes to their behavior!
Im not talking about damage, HP, number of golems, etc.. Im talking about golems behavior, cause i dont feel any difference since im using Might jewel.
Do not take this personal or like im rude to you, i just didnt find your answer helpful in any way.
Or did you read my full post or just part? :)
I was just expecting something huge with Might jewel to happen, and im not alone who doesnt feel that my golems are aggresive. If im fighting boss and im just few steps from him, my golems are returning to me after some time and stops attacking boss even im pointing their attacks with Arc spell.
I have right ascendacy class, i have right jewels, but golems seems to me little broken and not aggresive.
Dude look , believe me when i say i finished the game with this build. I can help anyone who wants to get help. but u are not sharing ur characters u are talking about 1 specific jewel not working, im sorry to say this but u are alone at this point. U can simply pm me for online help or maybe show us ur gear jewels links and stuff otherwise i cant help you.
**EDIT**
My acc isnt public? - sorry i got hidden chars (Chimblast is golemancer). Anyway how would help my gear, build, etc with the point that i cant see any difference in golems behavior with primoridal might - you just need this jewel and golem spell to test that, if im correct.
"believe me when i say i finished the game with this build" - im not arguing this, i have to say this build is really great, i killed chimera with my shitty gear (died once, my first guardian kill), im just dissapointed in that jewel, not your fault, im just searching for advice or collecting people who feels same.
Last edited by Chimerka#3017 on Apr 15, 2017, 2:41:54 PM
My acc isnt public? - sorry i got hidden chars (Chimblast is golemancer). Anyway how would help my gear, build, etc with the point that i cant see any difference in golems behavior with primoridal might - you just need this jewel and golem spell to test that, if im correct.
"believe me when i say i finished the game with this build" - im not arguing this, i have to say this build is really great, i killed chimera with my shitty gear (died once, my first guardian kill), im just dissapointed in that jewel, not your fault, im just searching for advice or collecting people who feels same.
Just curious, have you played zombies before? If you've played both, you can see the difference the jewel makes for golems. They are much more aggressive than zombies are (and there's no such jewel for them). It's a good way of showing the difference it makes in the minion AI. It could be even better though, for sure.
My acc isnt public? - sorry i got hidden chars (Chimblast is golemancer). Anyway how would help my gear, build, etc with the point that i cant see any difference in golems behavior with primoridal might - you just need this jewel and golem spell to test that, if im correct.
"believe me when i say i finished the game with this build" - im not arguing this, i have to say this build is really great, i killed chimera with my shitty gear (died once, my first guardian kill), im just dissapointed in that jewel, not your fault, im just searching for advice or collecting people who feels same.
Just curious, have you played zombies before? If you've played both, you can see the difference the jewel makes for golems. They are much more aggressive than zombies are (and there's no such jewel for them). It's a good way of showing the difference it makes in the minion AI. It could be even better though, for sure.
Yes i was playing zombies / spectre necro. I made many tests in dried lakes with and without Might jewel and i really dont feel any difference. If i wont start attacking with arc or getting attacked, my golems just stay and do nothing - thats not aggresive behavior what i was expecting. I saw many videos where player's golems rush towards and kills everything like mad, mine just dont :D
Im due to work casual player, so i was one week farming for jewels (anima + might), first i bought anima, cause better more golems then aggresive as bonus. I expected to see after 2 weeks of normal golems aggresive types, but for me it feels same.
Last edited by Chimerka#3017 on Apr 15, 2017, 4:50:47 PM
Yes i was playing zombies / spectre necro. I made many tests in dried lakes with and without Might jewel and i really dont feel any difference. If i wont start attacking with arc or getting attacked, my golems just stay and do nothing - thats not aggresive behavior what i was expecting. I saw many videos where player's golems rush towards and kills everything like mad, mine just dont :D
Im due to work casual player, so i was one week farming for jewels (anima + might), first i bought anima, cause better more golems then aggresive as bonus. I expected to see after 2 weeks of normal golems aggresive types, but for me it feels same.
I have no answer to that.
Any T1-T14 map - I use quicksilver flask and just run through, my golems wipe everything on and off screen. Ball lightning I use only for fat rares and for bosses. Maybe 1-2 situations per map when they blind and dumb, I help them with ball or just run around enemy.
Compared to zombies and spectres golems smarter and react much faster.
Last edited by _biggoodeeny#1278 on Apr 15, 2017, 5:59:25 PM
lvl 20 flame golem base dmg: 619–1547
lvl 24: 921–2302
As elementalist u have with proper curses and EE around 130% pen so i would go for empower, but maybe im wrong and fire pen gives more dmg, but also empower makes golems stronger in survivability against phys dmg, cause more HP.
I did calculations in path of building and empower 4 is better then fire pen 21, even empower 3 is better.
Last edited by Chimerka#3017 on Apr 15, 2017, 8:03:38 PM
Compared to zombies and spectres golems smarter and react much faster.
personally i find specters pretty amazing there severely curtailed by movment speed cap though, something ggg should've removed at about 2.0. Having flame golems and spectres together in a 6l is prob the most fun ive had in poe with minions, the spectres just die to easily and move to slow.
lvl 20 flame golem base dmg: 619–1547
lvl 24: 921–2302
As elementalist u have with proper curses and EE around 130% pen so i would go for empower, but maybe im wrong and fire pen gives more dmg, but also empower makes golems stronger in survivability against phys dmg, cause more HP.
I did calculations in path of building and empower 4 is better then fire pen 21, even empower 3 is better.
is empower really better? Ill give this a try. How do you compute golem dps in path of building? Been wanting to use it but thought minions wasn't supported