[2.6] IMMORTAL MF GOLEMS - Shaper / Uber / ALL Guardians *WHILE DEAD*

LOVE THIS BUILD!

Clearing T15s with ease! Killed Shaper at 83!
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xhoabmt wrote:
Hi MrsDeath , Thank you a lot for sharing your character , It help me a lot , but I have some questions :
1. I see that you can't cap the resistance
2. I link the CWDT on the Clayshaper , and when the immortal call + shape run trigger , it also summon an earth golem automatically . that means i have to turn off anger and resummon fire golem .

Hi im glad my posts can help you.
1. My resistances are capped but only lightning being uncapped at 68 right now and its only because i have got my HH.
2. U simply need to increase CWDT gem's lvl just enough to not to summon stone golem that would solve ur problem.
have fun.
Trust your mind and strengthen your abilities!
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Oxygene_PoE wrote:
Very nice build. I was going down the necro - route with Skin of the Loyals and a +4 empower.
Just wondering how you kill Uber Aziri while dead?

In different situations like in the Uber fight my Golems (actually 5 fire golems) stop attacking her, moving to one side and waiting to get killed. What are you doing while dead so that your golems continue attacking her?

Your help is much appreciated. thanks!


Well first of all dont stand on the edge of room just stay where one of split phases stand that would help.
Personally i use 5 flame golems - 1 lightning and it goes smoothly most of the time.
I am using elementalist so our golems are immune to fire damage only danger to our golems is split phase spears and golems should be fine if there is no extra mods in uber fight(like onslaught or 2x hp).
Have fun with build.
Trust your mind and strengthen your abilities!
Was just thinking if removing one of the clayshaper's for a United In Dream would be a upgrade or not..What are your thoughts on this?
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MrsDeath_ wrote:


Well first of all dont stand on the edge of room just stay where one of split phases stand that would help.
Personally i use 5 flame golems - 1 lightning and it goes smoothly most of the time.
I am using elementalist so our golems are immune to fire damage only danger to our golems is split phase spears and golems should be fine if there is no extra mods in uber fight(like onslaught or 2x hp).
Have fun with build.


After having some issues with the build previously, I upgraded my flame golem gem to level 21 with 20% quality, and I still can't seem to get them to be anywhere near immortal. Have you done the minotaur fight successfully with this build?

I ask because I just spent every portal I had on that fight and they could do maybe 10% of the Minotaur's total HP before dying. This is with me trying with 3 portals to do 4 flame, 1 lightning, 1 ice, and attempting the other 3 with only flame. The attempts with 6 flame seemed to have them lasting longer, but they still died without doing too much damage. The only mod that would make this fight harder is Temp Chains, and that shouldn't apply to my golems at all.

This is all with me running 9 Harmonies, an Anima Stone, and Might. I would like to attempt Shaper, as I haven't played in a while and he was the milestone I wanted to reach after coming back to the game, but I just can't see the golems surviving if they can't survive a guardian.

Another question I have is how you actually do Chimera with this build. With 6-10k ES, how do you make it through even half of the smokescreens without dying? While dead, is it at all possible for golems to trigger him leaving the smoke?

Small edit: I managed to beat the minotaur this attempt by kiting and resummoning the flame golems when they died, but I can't help but still feel confused at them dying to begin with.
Last edited by keccakec#3212 on Apr 2, 2017, 4:18:16 PM
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My Gear wrote:


Such fun.
Last edited by Galadedrid#2467 on Apr 2, 2017, 4:24:29 PM
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keccakec wrote:
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MrsDeath_ wrote:


Well first of all dont stand on the edge of room just stay where one of split phases stand that would help.
Personally i use 5 flame golems - 1 lightning and it goes smoothly most of the time.
I am using elementalist so our golems are immune to fire damage only danger to our golems is split phase spears and golems should be fine if there is no extra mods in uber fight(like onslaught or 2x hp).
Have fun with build.


After having some issues with the build previously, I upgraded my flame golem gem to level 21 with 20% quality, and I still can't seem to get them to be anywhere near immortal. Have you done the minotaur fight successfully with this build?

I ask because I just spent every portal I had on that fight and they could do maybe 10% of the Minotaur's total HP before dying. This is with me trying with 3 portals to do 4 flame, 1 lightning, 1 ice, and attempting the other 3 with only flame. The attempts with 6 flame seemed to have them lasting longer, but they still died without doing too much damage. The only mod that would make this fight harder is Temp Chains, and that shouldn't apply to my golems at all.

This is all with me running 9 Harmonies, an Anima Stone, and Might. I would like to attempt Shaper, as I haven't played in a while and he was the milestone I wanted to reach after coming back to the game, but I just can't see the golems surviving if they can't survive a guardian.

Another question I have is how you actually do Chimera with this build. With 6-10k ES, how do you make it through even half of the smokescreens without dying? While dead, is it at all possible for golems to trigger him leaving the smoke?

Small edit: I managed to beat the minotaur this attempt by kiting and resummoning the flame golems when they died, but I can't help but still feel confused at them dying to begin with.


To do Chimera succesfully, pop your flasks when he goes in smokescreen and being faster than usual you should be able to find him beneath the smoke before he oneshots you. The golems wont trigger him out of smoke. I managed to do it with my subpar 5k ES gear on second attempt. On the other hand, Mino is still being a pest, so I'd rather not try that anymore so I wont hurt my EXP further. Even then, Shaper with 20/20 golems is completely viable: killed him twice now and the only dead golem was the lightning one on a totally random death (IDK what killed him tho), even when the first time was my first attempt ever and got stupid deaths so I didnt got loot...
I'm doing shaper run for my guild. No problems with guardians too. Yesterday I decided to rip an uber atziri set. And I killed her. Mask top roll dropped. With Vaal and atziri I have no problem since they do zero damage to golems. But with trio titty and cyclone is s big problem. I've killed cyclone first with no problem but titty bitch is a bit painful and requires some portal. Dual strike is safe. Anyone using the belt who give flask to minion to survive on trio ? Is it useful ? I want to consume less portal to give challenge to my guildmstes so anyone who give some help is a goodboy
Hi, for uberlab helm enchantments would these be in order of priority?

1. Flame Golem damage
2. Convocation cooldown
3. Various curse effects

Edit:
I will assume Golems buff effects have no use as the caster will not do much.
Golems are immune to elemental damage so resistances is out as well.

Am i missing any interesting effects?
Shield Charge attack speed? Lightning Warp castspeed/duration? Phase Run duration?
Decoy Totem life? Maybe even Leap Slam if Fortify is your thing?
I have an Alien pet.
Last edited by kelongngu#4616 on Apr 3, 2017, 3:48:11 AM
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MrsDeath_ wrote:



hey guys this is my final gear on this build as magic find.
i do uber atziri-shaper services w/o any problem.
i ve been getting a lot of questions about my build i thought u needed some gem* links to be shown.
recently cleared atlas fully if you have any questions about boss fights my ign:LookAtMyGolemItsAmazing. dont hesitate to ask me while i am online.



nvm, I read your reply on the previous pages.
Last edited by anone#5619 on Apr 3, 2017, 3:48:53 AM

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