[3.2] SRS/Zombies Necromancer
Hi guys! First of all thanks for the build, really enjoying it, but I have some problem of survivability in level 11/12 maps, can someone take a look at my character and tell me if I did something wrong? Or I am just bad at playing this game? Thanks.
Spoiler
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" Dont think you have 1k strength with those items, I might be mistaken tho. |
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" No I haven't, but it is really necessary to get 1k strenght to farm level 12 maps? or Uber lab? |
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Struggling so much to get res capped on HC... I have 17% fire res and I feel like I have good gear ._.
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Hi
Considering the HC variant that you mention. On wich point do you spent the points on Whispers of Doom and Unwavering Stance? In end game or do you take ether of those in leveling? Thanks. |
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" The tooltip doesn't represent your damage at all, I have looked over your character and a lot of your gems are quite low level. For your SRS you also want to use elemental damage with attacks instead of minion speed for SRS until you have 6-L. You just need to level up all of your gems a lot more as minion builds rely on gem levels for a lot of their damage. So focus on getting your gems at least lvl 19 as it will make a huge difference, and later on make sure you get more life on your gear. " Make sure you get as much resist on rings and craft your own life on it. Until you get enough resists on rings and other gear you want to drop alberon's and use rare boots. " If you look at the 69 point tree, grab EE and the whispers right after that because it has most of the core life nodes. Use ball lightning to dual curse and apply EE at that point. For unwavering stance, head there whenever you feel you have enough life, at around 100 points you want to work your way down there before you focus on jewel sockets. " You need a lot more strength, also if you are finding it hard take four 5% life nodes away and spec into whispers of doom for dual curse, use ball lightning - curse on hit - enfeeble - temporal chains. This will help you take a lot less damage and make it easier to dodge, you want to stand back and cast SRS after you have cast ball lightning to direct your zombies. Don't face tank with this build and you want to stand back and avoid as much damage as possible, if your zombies die you want to run around and recast them while avoiding damage. |
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The build is really very effective
Much stronger than staff +3. Just do not rush, play reasonably behind zombie. Then it will always be OK. |
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I can confirm that capping resistances was real pain in ass
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So just for my own sanity, I am doing the HC variant. Getting to 1000 strength is no longer remotely part of the goal in this variant build, right?
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" If you are referring to the block variant then yes, you just want to get as much strength as you can, use a +2 bone helmet until you are over 300 strength and you are comfortable with your life/resists and then make the switch to the baron(even with 300-400 strength the baron is good). You really don't need the life leech with the block variant as your life regen + life gained on block is very good. If you are referring to the normal guide with the HC adjustments(dual curse + unwavering stance) then just take away the 2 violent dead jewel nodes and you should be able to get 1000 strength at later levels. |
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