Developer Questions and Answers
Right now the most, or even only desirable mods on armour are +life (or ES) and ele res.
Have you considered a rework of the affix system to reduce the "life on gear" dependancy and add viability to other equipment types? | |
Are you planning to implement some kind or journal where exiles will have all of the lore related dialogs and/or text stored? We could use some way to track game story and lore progression while still be able to play efficently. Thanks :)
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Was curious if you guys were planning on making some changes to grouping. I mean more friendly to it.
Atm only one persons curse will hit a monster, unless someone has something to allow a second. I play with 2 friends often and this causes our builds to not often mesh well. Unless we build specifically for the same curse. This seasons all three of us made very flashy builds and it can cause some confusion and hitching. By confusion, I mean spells that look like the monsters. Yes using micro would help, but having the option to turn off your friends pets and spell visuals would be amazing. By Hitching, when someone is playing By themselves they may not notice. However when playing with say a large necro army, someone doing spam firestorm, and someone else doing call storm spam, it will cause issues even to the best of computers. I was only curious as it seems way more beneficial to not group, than it does to group. | |
Its been a few years since it was stated that ctrl+clicking into guild stash tabs would be feasible again with the backend changes that were made. Will we be seeing that in the coming months? Also, additional guild stash tabs such as Currency tabs would be great (Me and a few real life friends own a guild and for the most part share all of our currency.)
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I would like to see in the game the function of auto pick up items from your loot filter, (especially useful for those who play a lot, and people with tunnel syndrome, many gamers have it)
I would like to see ggg in the development of other games in the future! | |
any chance of buffing the evasion mechanic to be able to go full evasion and still be endgame viable?
do you guys have any plans to help with hc rip form server error or from Lag,0fps, or other deaths from glitches that are out of our control? WIll there be any temp League for 3.0? | |
You guys have been at this for a while, and doing a superb job I might add. I'm concerned the model of adding new content every few months is not sustainable forever. How much longer can we expect PoE to keep going?
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Any more strange vendor recipies like 3 uniques making the taming?
7 Unique iron gems to make something for example Will we ever get more classes ? Currently its 6+scion would love to see some more or extra ascension options Retrade 4 normal stash tabs for 1 Big one if ever possible would be great Upgrade currency stash tab to hold breach keys and perandus coins |
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After patch 2.6.0 started, the scold's bridle helmet was changed to only apply when using mana. this nerf killed every trigger builds there is.
destroying this helmet does not make sense for me, i would understand a chance to 300 % instead of 400 witch would be a 25 % dmg cut in those builds. but this is just doing more harm then good, killing a wide range of fun and different builds. hope you will reconsider this change to scolds bridle !! please stop killing all the fun. | |
macros or more slot in skillbar for AuraBots!
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