Developer Questions and Answers
What is the current plan for languages? I read about a german portation quite a while ago. Sure it won't be at a high place on the list of priorities, but i would be a nice QoL. :)
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why dont make particle redution for better FPS?
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Can i hope for double strike buff/treshold jewel? I love this simple skill and would love to make a working character with it but it is just good enough. It feels so great to use it with multistrike and high attackspeed.
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As a computer science masters student and a programmer in the games industry I am always curious about different techniques used.
Do you do systems simulations on multiple spec variations to determine balance? Do you use Machine Learning to grow the tree/balance stats or to find anomalies? Any other systems automations you guys use? |
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Will we ever be able to zoom out farther?
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Why did you nerf Call of the Brotherhood and will there be additional methods for converting light to cold in the future?
Global 1 is cancer.
By agreeing to these terms of use, you acknowledge that bugs are like cool and stuff and that you will bow to the Mealworm king when he ascends the throne. |
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Question 1: Have there been any new ideas about Fairgraves thrown about since the last Q&A?
Question 2: Are there any ideas in any stage of development about additional ascendancy classes? Question 3: Why are you guys so awesome? I mean, come on! 6 new acts? That's incredible! On the first day of gaming, RNG brought for me: one Flame Hellion of Frost on The Rocky Climb.
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unfortunately trading is a huge part of the game. it can be really annoying when players are often afk or just ignoring messages. is there a plan to fully automate trading so i can buy/sell stuff right out of the stash?
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any idea/project to port the game to dx12 or/and vulkan?
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Will there ever be a system in place, like the current "first to" and "death" notices that occasionally tell us about other significant happenings in the world?
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