[R.I.P.] life Mjolner done right by Rico - Juggernaut version - R.I.P. thx to "balancing" policy
" Would like to know that too :P. |
|
" Latest guides:
3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 |
|
" ahh thanks. But 1 more question then, what is the point with +1 end meg, if we dont run CDR ? just for defense or longer Arcane surge duration? |
|
" Did u even read about Discharge gem? https://pathofexile.gamepedia.com/Discharge Volls Devotion? https://pathofexile.gamepedia.com/Voll%27s_Devotion Kingsguard? https://pathofexile.gamepedia.com/Kingsguard Did u read build's mechanics explanation that is allready in the guide? If u want to follow this build - please do so. To add to that chain of events goes like this: Cyclone hits -> Romiras -> gain Power Charge (25% for max power charges with Inyas) -> Discharge triggers & hits -> discharges all the availiable charges and gains Power Charge (25% chance to max) + Endurance Charges equal to number of power charges consumed because of Volls Devotion (and has 25% chance to gain max number of endu charges via Unrelenting passive) -> Cyclone hit -> Romiras -> gain Power Charge (25% for max with Inyas) and you have allready Endu Charge/s (1 or max depending on last chance roll) -> Discharge triggers & hits -> discharges all the availiable charges and gains Power Charge (25% chance to max) + Endurance Charges equal to number of power charges consumed (but has 25% chance to max via Unrelenting passive) -> Endu charge/s being consumed = Healing via Kingsguard -> Cyclone hit -> .... Now about the belt itself: any +1 EC belt will be good for this build. I used Meginord's Girdle because it has all stats that are needed and it is cheap and can be corrupted by yourself. On rare belt you want +90 life +30 str +30% cold res to be somewhat similar. TL;DR: Endurance Charges are a) DMG b) healing c) longer immortal calls d) longer Arcane Surge Buff e) Higher physical mitigation when not under Immortal Call (4% per EC). And you have high chance to have max number of them most of the time. Latest guides: 3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 Last edited by RicoKGB#5871 on Jan 8, 2018, 7:03:34 AM
|
|
" I was abit confused with all the mechanics. So thanks alot for your reply and it is truly an amazing build you made here, so major thanks for that Rico! |
|
for this build are the abyss jewel with 3x flat damage mods better or the regular jewels with spell damage%?
|
|
Hi there,
I made some test with my char in ASC, actualy 98, running Vault. I tested the arc setup + Watcher's eye immune shock + Vinktar (added lightning dammage to spells) and it seems to be better to map (even on boss when you pop the Vinktar + Atziri's + Wise Oak (fire debuff). I made my setup to proc Discharge first and not destroy my EE with Arc and it feels more powerfull than my last setup (Discharge / CD / EF), I didn't calculate anything in POB, just played the two setup and saw what happens, so I'm maybe wrong but it realy feels smoother. I'll make some change in the next day by droping devoto + CDR belt for a Scold Bridle + HH +1 endu charge (I wont need the attack speed of Devoto due to the drop of my belt). It's for fun but I'll share how my char is going here when I'll change my setup. For the flat damage jewel, imo it can be better than spell damage if you're going to run arc + frenzy charge, sadly I got no time to run PoB for now. Last edited by Nekikool#5699 on Jan 9, 2018, 3:37:49 AM
|
|
Edit: Nvm I'm dumb. Answered my own questions.
Last edited by JuzJungler#0560 on Jan 9, 2018, 7:23:33 AM
|
|
Hey Rico, very good build. I am following it since Harbinger. Already took down Shaper in Abyss. At the moment I am trying to tweak it a bit.
My gear: My question is, how good Taming is for this build? My jewels allow me to wear other ring. Got cold damage on abyss jewel. I was thinking also about: , but on paper Taming got more dps. |
|
Hello, i have a question (might be dumb but bear with me haha).
I have very little unreserved mana. I can already BARELY summon my flame golem (mana cost 30 / unreserved 32); as the gem levels it costs more to summon; does this mean i will need mana % nodes on tree at some point ? Or how am i going to be able to summon my golem. Thanks |
|