[R.I.P.] life Mjolner done right by Rico - Juggernaut version - R.I.P. thx to "balancing" policy

I have a question, why not using divination distillate at the same time as a ruby/topaz/sapphire flask to achieve even more max elemental ? According to poe wiki, it works.

I use divination distillate during mapping to get the +4 flat max elem up almost all the time without having to guess which element is used by the mobs, item quantity and quality is a nice bonus as well.
I asked the flask question earlier and Rico answered it, you can check page 43 for that.

You need quite a few suffixes for your flasks:
1. Bleed immunity
2. Freeze immunity
3. Burn immunity to stop RF
4. Curse immunity
5. Shock immunity (I use Quicksilver with additional movementspeed instead)

1-2 are mandatory, 3 is mandatory if you use RF (which is a nice multiplier). 4 is very strong. So if you don't need shock immunity or additional movementspeed (or Wise Oak), go ahead. It's your character.
Last edited by olsev_baiden#2790 on Oct 24, 2017, 2:07:32 PM
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Abrusio wrote:
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Bartusick wrote:

I just managed to acquire a Volls and currently in my Mjolner, I have Discharge+Elemental Focus+Controlled Destruction. Just ran a few T5's/6's and got my asshole pushed in. And, RF still manages to destroy my HP, even with my resistances high and my hp regen


I just looked at you character and passive tree :

- you're missing cold damage on your rare ring, it's necessary to trigger elemental equilibrium correctly. Without it, you are just giving a lot of free elemental resistance to enemies.
- you can play without righteous fire. I don't use it yet and do tier 12-13 maps without problems
- you don't have enough endurance charges to sustain healing from kingsguard. Getting as many as possible should be a top priority with this build as it generates damage AND healing.
- your body gems seem bad. You don't need power charge on critical, but you really need faster attacks linked to cyclone to get more Attacks/second to get power charges and endurance charges, and trigger enough discharges to deal damage and heal you by consuming endurance charges. This is the core idea of the build and it may not be working well with your current cyclone gems configuration.

(most of those points are explained in the nicely written build guide by Rico) :)

Hope it helped ! In my experience, you shouldn't die in tier 5-6 maps, only to reflect mob or maybe a very nasty rogue exile. I'm having a lot of fun with this and I'm nearly 90 and grinding maps to level it up


I'll work on getting cold dmg on a ring. I have a very low amount of currency so swapping colors/links on items has been difficult right now to obtain the correct colors and links, specifically Kingsguard. I put the crit on there just as a filler because I didnt know what other blue to throw with Cyclone with the time being. Not only has currency been rough getting the proper color scheme on gear, its proved difficult getting the correct stats needed for my gem setup and gear requirements(For example, Mjolners steep stat requirement and now that I put the gloves on, it increases the stat requirements on everything significantly). So, Im fighting an uphill battle with the stats/currency right now
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RicoKGB wrote:
+1

There are people who lvled up to 100 with this buid and did all the content, Shaper included (hi redix ;) so Bartusick you're doing definitely something wrong. I didnt have time to plug you into PoB but reading from what Abrusio wrote those are all valid points.

You should have lvl 16 Diacharge and 4/4 charges by now. Rare ring with cold dmg to attacks and ele equilibrium taken from tree.

Your cyclone setup should be at least 4link: Cyclone - FA - Fortify - Blood magic. Power charge on crit with romiras ring is the worst idea ever.

As far ad ascendancy goes you should have normal and cruel lab done for undeniable and unfliching and if you have at least 4.5k life you should go for merci lab for that most impoetant unrelenting key Stone.

Than add life and endu charges as you progress.


I've got a 16 Discharge and I have 5 or more charges right now. Im missing cold dmg on my ring however.
As I explained in my last post, I put that crit gem just as a random ass filler. I need more currency to get the proper color setup(I ran out of chromatics and fusings so I've been stuck)

I have the first 3 ascendancies done, just need uber.
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Bartusick wrote:

Im missing cold dmg on my ring however.


If you don't have cold dmg on your gear I'd highly recommend to spec out of Equilibrium until you have it. You are gimping your damage otherwise.
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ol_baid wrote:
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Bartusick wrote:

Im missing cold dmg on my ring however.


If you don't have cold dmg on your gear I'd highly recommend to spec out of Equilibrium until you have it. You are gimping your damage otherwise.


I've got cold now on my ring. Hopefully this helps
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Bartusick wrote:
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ol_baid wrote:
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Bartusick wrote:

Im missing cold dmg on my ring however.


If you don't have cold dmg on your gear I'd highly recommend to spec out of Equilibrium until you have it. You are gimping your damage otherwise.


I've got cold now on my ring. Hopefully this helps


Yes it is basicaly a 50% more dmg. Make sure you dont have any +fire or +lightning dmg on your gear anywhere.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
regarding Surgeon prefix
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Flask charges gained this way can only occur once every 200ms and gives a charge to one flask at a time


This would explain why I barely got "all flasks charged up" during a boss encounter. I did not know that.

I'm tending to take Alchemist for +1 max res more as well as longer duration. I'm not sure how much life with this build is needed at the end, with Starkonja as helmet I'm sitting at 5k with 87 now. Usually I feel comfortable with 6k+/7k+, but you have so much Defense with this build I'm not sure this is necessary.
Druidic Rite seems too far to be efficient. Any thoughts for 90+ points? It's nice that this build is finished mid 80.
Last edited by olsev_baiden#2790 on Oct 25, 2017, 6:42:19 AM
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ol_baid wrote:
regarding Surgeon prefix
"
Flask charges gained this way can only occur once every 200ms and gives a charge to one flask at a time


This would explain why I barely got "all flasks charged up" during a boss encounter. I did not know that.

I'm tending to take Alchemist for +1 max res more as well as longer duration. I'm not sure how much life with this build is needed at the end, with Starkonja as helmet I'm sitting at 5k with 87 now. Usually I feel comfortable with 6k+/7k+, but you have so much Defense with this build I'm not sure this is necessary.
Druidic Rite seems too far to be efficient. Any thoughts for 90+ points? It's nice that this build is finished mid 80.


I'm tempted to get Alchemist too, and if I do I'm going to use a second intuitive leap jewel to get it as well as blast radius with my next points.

Just did a tier 10 with 15% elemental reflect map, but with the right pantheon, sybil's lament and flasks up (divination distillate + topaz/sapphire) I barely noticed it. Damage wise, the clearspeed wasn't bad, even with the wrong element for EE from Sybil's Lament. According to POB, I was at 92% resist when both flasks up (most of the time). I could go to 97% with 3 more passive points.
@ol_baid

To be comfortable with any dmg map mods you need 5.8 life pool. Redix lvled up to 100 and had 6.1k life at the end, but that because he did many Shaper runs with this build.

@Abrusio secound intuitive leap is a really good idea to grab that alchemist node.
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362

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