[R.I.P.] life Mjolner done right by Rico - Juggernaut version - R.I.P. thx to "balancing" policy

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Andrzej96 wrote:
Man this PoH is overkill =D. With 8 endu charges, 19 lvl 20 q inc duration, 19 lvl immortal call 19 lvl efficacy and 10 lvl arcane surge this buff lasts for 57 sec! I was able to clear trash mobs with discharge on shield charge before, but now with flame golem 20 lvl instead of stone and this buff i cleared T14 corrupted rares with just shield charge. Only thing i had to cyclone were harbingers and of course boss (he one shotted me bcs i didn't dodge his thunderpunch of justice =D). Also running +1 curse voll's with Vengeance + CoH + EW + Enfeeble (Credits to bladewing for setup with vengeance). Now i will try to get to final tree and planning on enchanting helmet with flame golem buff/discharge dmg/RF dmg and gettin +2 weapon range mjolner. Super cool build and this idea with PoH... Great job! Cheers!


speakin of minmaxin
4% extra chaos resi is never a bad thing (:

and also
helps quite a bit with dmg and having all resistances at same number (or least fire/ligh as highest) isnt that hard to achive when we run all uniques but one ring, you just need to play around a bit with resistances on jewels

and ive switched to
from
as quality culling strikes give as and im still at desired speed and having cull on bosses is just nice (:
Last edited by m0tY#4520 on Sep 24, 2017, 8:38:58 PM
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m0tY wrote:
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Andrzej96 wrote:
Man this PoH is overkill =D. With 8 endu charges, 19 lvl 20 q inc duration, 19 lvl immortal call 19 lvl efficacy and 10 lvl arcane surge this buff lasts for 57 sec! I was able to clear trash mobs with discharge on shield charge before, but now with flame golem 20 lvl instead of stone and this buff i cleared T14 corrupted rares with just shield charge. Only thing i had to cyclone were harbingers and of course boss (he one shotted me bcs i didn't dodge his thunderpunch of justice =D). Also running +1 curse voll's with Vengeance + CoH + EW + Enfeeble (Credits to bladewing for setup with vengeance). Now i will try to get to final tree and planning on enchanting helmet with flame golem buff/discharge dmg/RF dmg and gettin +2 weapon range mjolner. Super cool build and this idea with PoH... Great job! Cheers!


speakin of minmaxin
4% extra chaos resi is never a bad thing (:

and also
helps quite a bit with dmg and having all resistances at same number (or least fire/ligh as highest) isnt that hard to achive when we run all uniques but one ring, you just need to play around a bit with resistances on jewels

and ive switched to
from
as quality culling strikes give as and im still at desired speed and having cull on bosses is just nice (:


Tho You don't have remove burning flask so u aren't using RF, right?

Also how You balanced Oak? I can see You went for all res jewels and no res ring. I went for fire/light res jewels and full cold res ring with other needed things on it. Right now i have 6% res difference between fire and lightning res and i can't / i am too stupid to figure out how to balance it. Can't really change ring, and on jewels doesn't really matter what i change without building jewels from beginning, which i don't want to do. Any suggestions? On auras my res are:
Fire 83 (102)
Cold 82 (84)
Lightning 82 (96)

My profile is public so feel free to check out my gear etc.
Cheers!

@EDIT
Och sorry now i see that You don't have all res jewels only, wasn't payin enough attention i guess. Anyway any suggestions for my balancing?
Last edited by _Nektre_#5880 on Sep 25, 2017, 3:29:51 AM
I'm runnin rf just for bosses and im swappin flask for it, but if im not runnin guardians or shaper i dont feel i need rf

As for your resistances it's kinda pain to balance it out, took me a while, having ring with balance resistances or no resistances helps(sniped my ring for 1c), cuz ring is usualy the only item making the differences plus the extra fire res from tree, but thats kinda easy to balance out with dual res and single res rolls on jewels you just have to play around with it and get desired rolls so it works out
Personally I removed Barbarism from my tree, because it gives me 8% fire res which I don't know how I can mitigate it without doing a major revamp of my gear.

So now I just have all-res on all jewels and on the one rare ring. So the whole build don't has any single or dual resistances, meaning all uncapped resistances are equal for Wise Oak.



Damage is ok, but can't compare to e.g. Wander/Doomfletch. Even normal map bosses take a few seconds which is why I also use RF on those.

Guardians take quiet a while. Biggest issue at the moment are one-shots, everything else can be tanked. But that's mainly my low level, at lvl 93 I would have around 5.9-6.0k life which is more than enough to tank those hits.
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RicoKGB wrote:







can u bette explain this?
i have 8 end charge when they go to 8 i switch and cast IC but.....arcane sourge duration is about 10sec.....whats wrong?
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Beskaius wrote:
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RicoKGB wrote:







can u bette explain this?
i have 8 end charge when they go to 8 i switch and cast IC but.....arcane sourge duration is about 10sec.....whats wrong?


What is your 4l gem order exactly?
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
IC - Inc Dur - Efficacy - Arcane Surge
Last edited by Beskaius#7186 on Sep 25, 2017, 10:27:32 AM
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Beskaius wrote:
IC - Inc Dur - Efficacy - Arcane Surge


Seems that u have everything ok. I dont know how to help you... maybe gem order must be exactly the same or maybe you're doing something wrong... For me its 100% working, take a look:


https://www.youtube.com/watch?v=Xa2b_U1QYDk
Latest guides:
3.11 Loki's Rainbownuke:
https://www.pathofexile.com/forum/view-thread/2904155
3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608
3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362
how is this for shaper? I might respec my molten strike since there's only 3 viable juggernaut builds right now, and I don't think I can kill shaper with this atm
pharaps the gem lvl?

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