[R.I.P.] life Mjolner done right by Rico - Juggernaut version - R.I.P. thx to "balancing" policy
" I did it w/o legacy gear with my pathfinder u can watch my guide u just have to lower the mana cost to 25-30 if u go higher it doesn't work. A day w/o dealing with stupid ppl is like....Never mind. Ill tell u if it ever happens
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" Well i already have the pathfinder guide for that build and i don't have any marauder high lvl making am build guide for something i don't have would be weird imo. A day w/o dealing with stupid ppl is like....Never mind. Ill tell u if it ever happens
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philophil
Like i sayd before, and right now, we play on a 3 different classes: PF\Raider\Jugg. Sure you, on your pf can go with 30 mana cost, but you can be 100% of time under ms flask. That you can go with lover mana cost. If a made this on my jugger, i get smth sh@t like this: https://alt0172.github.io/poe-indigon-calc/#50;0.37;0;50;58;30;0;0;5602;5266;1451;1451;49;0;0;1152;6;20;0;0;0 Yep, i get higher ms under flask, but i can use it 2 times one the boss fight and no more. So, i need higher mp cost and ms flask just as starter boost. Idk, how it works on the raider, depend on rico's ms in combat w\o ms flask. And sure on the raider ha can use this like me, 2 times. But anyway, i think, for each class must be a different conditions with Mana cost\Cyclone AT. Last edited by Doklol34 on Sep 17, 2018, 5:53:38 PM
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Doklol34
I asked Rico in game what was is MS thats why i said he should get something around 30 mana cost. Is movespeed is very close from mine, he's at 132%/63% w/o flask. And he get alot of movespeed from the ascendancy n perma onslaught he is not using that (magic MS quicksilver flask) AKA he's just using a 69%, so even w/o it he still has high MS so if he stay at the same mana cost he will run into big issue of sustaining, for my build u need about 25 mana cost but since he has a little less movespeed thats why i sugguested trying something like 30, but i can already confirm he need to lower the mana cost by nearly half of the JUGG setup. Maybe its going to be 40 mana cost but is mana cost must go down. ;) Edit: Playing with is current POB n the indigon calculator if i input 0.2 action per second the optimal mana cost is 42. A day w/o dealing with stupid ppl is like....Never mind. Ill tell u if it ever happens Last edited by philophil on Sep 17, 2018, 6:46:59 PM
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philophil
Ye, that's right, the "base" cyclone AT in combat is so different with each classes (Onslaught or any bonuses to ms), sure w\o ms flask. but, i think its very hard to compare the calculations with other classes, who get the better spd bonuse and faster, lover ms with higher cost or higher ms with lower at. Anyway when you get higher ms under cyclone (more then 0%) w\o ms flask in combat, you must lower your mana cost. | |
" But at this point where he is your better of going pathfinder for the extra MS that perma flask can provide , i think all those option offer good build possibility, Jugg being the build that require the less ingame management of mana/flask and pathfinder who require permanent flask/mana management. Both build can reach similar dmg from what iv'e seen so far comparing both. But.... JUGG version has a far cheaper cost to start the build, pathfinder might be more tanky because of more max res but require at least twice the investment to get started. A day w/o dealing with stupid ppl is like....Never mind. Ill tell u if it ever happens Last edited by philophil on Sep 17, 2018, 6:54:23 PM
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Lowering the mana cost of skills bellow 65 is bad for DPS. The whole point of quick Indigon stacking is lost this way. It doesnt feel powerfull anymore. So sorry, but nope.
I tried some different ring combo: While at the same time reducing mana cost from 82 to 68. And its a bit better. I would even say mostly playable. Now dont get me wrong. Im a bit harsh regarding the builds I make so I have an "expectation bar" raised a bit higher than average player. So what I mean by "mostly playable" is that it can do T14-T15 no problem whatsoever and Guardians without much of an issue with most of the map mods available. Can do Shaper as well. However I dont know about Uber Elder and Uber Atziri as the slown downs (Elder) + physical damage over time as degen (Uber Trio and Elder) might cripple this build. I will now revisit the Templar/Inquisitor with all the recovery items I now have as Inquisitor was the best in terms of mana sustain so far. The problem with him is that his fckng slow compared to Ranger/Jugg. Latest guides:
3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 | |
Is Shaper's Touch glove BiS for Indigon? Or is Doedre's Malevolence better since it has +50 mana cost to skills?
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" Shaper's Touch is BiS. Its around +500 mana and tons of accuracy. Exactly what u need. On top of it, it adds some life and energy shield. While energy shield is useless in most situations on the other hand it can be of use in some like runing from pack to pack and tanking unexpected dmg spike. Ok I revisited the Templar/Inquisitor and I was able to design something that can work in most scenarios (I think). Indigon Templar/Inquisitor MJ T16 Maze of the Mino quick run: https://www.youtube.com/watch?v=Mb7OeCk-Z8Q 660k real Shaper DPS witch is not bad considering Im not using CDR gear. I can reach a bit more with mana cost of skills tweaking. I have 121% movement speed with everything up: And I have 2.1k mana regen in-game: However PoB shows 2.7k mana regen which I found strange. Something is calculated differently in-game and in PoB and it seems its Watchers Eye with recovery - it has much less impact in-game than in PoB. I dunno why and which is correct. Now the PoB pastebin and Indigon Stacks Can we tweak this one here for more DPS? Latest guides: 3.11 Loki's Rainbownuke: https://www.pathofexile.com/forum/view-thread/2904155 3.7 CI CoC Discharge: https://www.pathofexile.com/forum/view-thread/2605608 3.7 Juggernaut life Mjolner: https://www.pathofexile.com/forum/view-thread/1846362 Last edited by RicoKGB on Sep 18, 2018, 12:07:54 PM
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Hey everyone. Playing the build in the OP because I don't think I will be able to afford Idigon in Delve HC. Is the best gem setup for bosses Discharge, Ele Focus, Conc, or should I stick with Discharge, Arc, Controlled for bosses as well for the shock? Hard to find in the last few pages of this thread.
I'm using a 19 CDR belt and have 4.1 APS on cyclone currently. Thanks for the build. I've never felt so tanky before. |