Legacy League Challenges and Rewards

I think, GGG could give some more love to the last of 2.x.x PoE League. How many footprints we can have? =D
As for weapon, it could be a pair of: main and off hand (doubled effect if equip both on 2H). Maybe again a pet? I could even propose a skill-effect! =)

Regarding the difficulty... hyh, the Pale Court and Ringval seems be a little too hard... But, yea, this is not for everyone, counting me =).



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Asmosis wrote:
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Commoble wrote:
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HeladosArtesanales wrote:
lol "Kill a triple essence mob with a talisman while in a tempest"

rng is strong in this one



Run maps with Tempest leaguestones (plus essence stones, optionally) until you find a triple-essence critter, then hand it a talisman. Easy.


how do you give a monster a talisman, ask it nicely?


Simply, lure a talisman possessed creature to the essence one, kill it so it drops talisman, then break the ice prison - essence mob will pick up the talisman. =)
Last edited by _Aldheart_#0589 on Feb 28, 2017, 2:47:00 AM
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Asmosis wrote:
how do you give a monster a talisman, ask it nicely?

You drop it in front of him, he'll pick it up

Overall nice challenges that will keep people busy for some time. With the exception of some RNG ones: perandus archive (never found one, 200+ hrs /played), Thief torment spirit (never found one, 150+ hrs /played)

I'll play SSF HC, so 24 is doable. 36 not a fucking chance. It's ok, traders need challenge too :)
When night falls
She cloaks the world
In impenetrable darkness
Last edited by morbo#1824 on Feb 28, 2017, 2:48:55 AM
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_Aldheart_ wrote:
But, yea, this is not for everyone


How many players do 40 challenges in Breach? 1-2%? Under 5% of all players?

I think a some statistic then league was ended - it would be nice to see. Because 'not for everyone' not be mean 'for chosen one'.
E = mc^(OMG)/wtf
well some are pretty forbidding for ssf, but what's new... if at least the ssf earned mtx would be marked in some way, e.g. by putting an * asterisk behind their name, to make it worth earning them the hard way...
since I have no hope for significant game design improvements in this game I am officially done with Path of Exile. done for good
Last edited by LMTR14#6725 on Feb 28, 2017, 6:13:36 AM
Hype!
That Endgame grind challenge though... will hurt even more this time.
Hi GGG

I realise that it wouldn't be right to complain about the cosmetic rewards for completing some of these tiers of challenges because... well... PoE is a free game, made freely available to us... for free :-)

So I'm not going to compain.

I think making the portal affect more easily attainable would be nice. Apart from that, thanks for all the hard work, and please don't let the complainers get to you. The game is free, after all. So they have no right to complain.

:-)
Last edited by MorgueFLB#4242 on Feb 28, 2017, 3:05:20 AM
Here I was hoping we would move away from the RNG heavy challenges. Instead almost every challenge seems massive RNG. Including RNG challenges that were already impossible during those challenge leagues themselves.

Really hoping you guys made the odds to get some of those specific RNG way way way easier! Especially those that need to be done combined.

Edit: Misread how the 1000 maps challenge worked, thought it was map tiers. This is insane.

As always I will be going for 36/40.

PS: Will there also be permanent league stones? ... This way we can always have 3 leagues activated while we keep going for those challenges, without having to stop every 3 maps to re-stone.
Last edited by sarannah101#2551 on Feb 28, 2017, 3:19:12 AM
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LMTR14 wrote:
well some are pretty forbidding for ssf, but what's new... if at least the ssf earned mtx would be marked in some way, e.g. by putting an * asterisk behiind their name, to make it worth earning them the hard way...


Eh, and two ** for SSF HC, right? And three *** and one ! exclamation mark for the top 10 players.

Please, stop with this poisonous notion dammit. The last thing we need right now is another divide war. I was so happy that they enabled SSF league, even though I might not personally participate.

To participate should be reward on its own. Period.
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DoEFotGS wrote:
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_Aldheart_ wrote:
But, yea, this is not for everyone


How many players do 40 challenges in Breach? 1-2%? Under 5% of all players?

I think a some statistic then league was ended - it would be nice to see. Because 'not for everyone' not be mean 'for chosen one'.


I mean, that making 40 need much effort, like time (I'm working 12h/6day now...), resources for good set/build combo (not every build do Shaper/Ub.Atziri, but can be very efficient map clearer), then another resources or time to get fragments, maps etc. Do not mention, that usually it comes in pair with very good knowledge of game mechanics 'in use' etc. At least, that I see from my point of view. No offense. But, since the last few challenges are really difficult, could be more rewarding.
Last edited by _Aldheart_#0589 on Feb 28, 2017, 3:12:03 AM

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