[Guide] Efficient currency farming
My 2 cents :
ITEM DROP PROXIMITY That aspect of farming is actually something pretty important to consider. Basically, there is a maximal range between your character and the item drop location, that will define if the sound effect you have in your filter will play or not. According to my tests, that range has a length of about 1 screen diagonal (1920x1080 as a reference). That means you won't miss much if you play with builds that provide kills close enough to your character. But when you start using long distance projectiles, that becomes a real issue. For example, skills such as Vaal Spark might be good on the paper, but the chance to actually miss a Mirror is higher than ever. Fortunately, the current algorithm allows filter sound effects to be played "late", if you happen to cover that proximity later on, but then long range skills entirely miss their purpose if you need to actually move close to where the mobs were killed just to trigger the sounds. PLEASE QUOTE ME IF YOU ARE EXPECTING A REPLY Last edited by xhul#1978 on Jun 22, 2017, 6:42:03 AM
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" That's a good point. I'll think about adding something about it to the guide when I make any necessary changes for 3.0. |
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" I really hope GGG will adjust that algorithm in the future at some point. Oh, and i forgot to mention that the "late" sounds are sometimes not played at all, which makes it even worse. After several tests, i was unable to properly isolate under which conditions a "late" sound is triggered or not. PLEASE QUOTE ME IF YOU ARE EXPECTING A REPLY
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" I don't know which episode of which podcast that was, so I can't really comment on what they said without more context. I don't think it's good practice to categorically call people idiots without knowing their reasoning or motivation for doing something, though. When I initially wrote this guide I was mostly drawing from my experiences from Breach League. Sextant stacking was good in Breach League too, but not nearly as insane as it turned out to be in Legacy. Due to the craziness of 3 good leaguestones you'd pretty much always get a good return on your investment when buying sextants. This was even more true after the sextant blocking technique came to light, so you could get the good sextant mods more easily. Personally I still didn't buy sextants, for a number of different reasons: 1. Heavily sextanted maps were more likely to make my client crash. 2. I played Cospri's Discharge, which is very weak to volatiles and not great against reflect, and since I wanted to get to 100, the extra risk in sextanted maps was usually not worth it for me. 3. I hate trading. And buying sextants is usually a lot more tedious than other types of currency due to their high demand. If I could buy 500 of them in a single 1 minute trade, I would. Whether or not buying sextants will be worthwhile in the 3.0 league remains to be seen. I'm actually hoping for less loot to drop than in Legacy and Breach. In the end I encourage you to experiment with and without sextant buying to see if it's worth the effort and cost for you. Last edited by carkasjak#7673 on Jun 23, 2017, 9:51:29 PM
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" There's actually a better way to organize multiple 5c tabs: You can name the tabs like "Some random name ~b/o 5 chaos". You can put any text you want in front of the trade command. While the ingame UI doesn't recognize this (and will show the tab as individually priced), poe.trade certainly does. The whisper will then look like: Hi, I would like to buy your Scroll of Wisdom listed for 5 chaos in Legacy (stash tab "some random name ~b/o 5 chaos"; position: left 1, top 1) Last edited by 90ch#2144 on Jun 24, 2017, 9:32:28 AM
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" That's very interesting, thanks. I'll test this to confirm, and then put it in the guide if it works for me. EDIT: Yup, it works. This is actually a huge time saver. Will name my jewel/amulet/ring tabs "JAR<number> ~b/o 5 chaos" from now on. Last edited by carkasjak#7673 on Jun 24, 2017, 11:18:56 AM
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This guide was last updated for Legacy League, so some of the information might be out of date. For instance, it's a lot harder to sustain a good map pool without all the extra loot from leaguestone effects. I'm mostly playing SSF at the moment because poe.trade has become unbearable for me, so I won't be making any updates based on my Harbinger League experience. Luckily, the majority of the guide is just general advice that you can apply to any league.
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Guide has helped me a lot in the past so thanks for that! And I am glad an experienced currency farmer like yourself agrees with the increasing issues poe.trade and the whole trade system has. Hope the devs acknowledge that.
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hmm.....I had a thorium shield i looted I sold for 120ex. had like 72 spell 550 ES and 80 res. I think it's a mistake not to ID rares for this reason. Thats not even best base. Many things like this albeit less sale price have come my way your idea of profit making would totally exclude. I dont fuck around with recipes tho. thats good advice.
Git R Dun! Last edited by Aim_Deep#3474 on Aug 17, 2017, 5:50:03 PM
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" Sure, you can win the lottery sometimes with rares, but in most cases you just spend your time and inventory space on crappy ones. Do what works for you, though. |
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