New Unique Items in Content Update 2.6.0

That staff looks cool, and the mace would probably get me to try stun builds more often. But the real thing that caught my eye here are those boots. Immune to chilled/shocked/burning ground is siiiiiiick! :D
Dat staff doe... eye of innocence, that staff, add in a bith of either slayer, elementalist or marauder, put on rat cage and murder stuff with cyclone and vaal molten shell. Sounds like a plan.
Mace looks awesome for some earthquake action with ridiculous charge generation. Looks surprisingly good overall.
BiS boots for siege ballista? I mean, that's some easy 150 life there...
I make dumb builds, therefore I am.
You Didn't Get That These Boots Are Perfect For Siege Ballista Or HOWA Builds. :)
Dark Are The Veils Of Death...!!!
2 years ago i was bored with the game, so i made a contest to create an art to go with my idea of a weapon that stored energy and releases it they you block


(changed the name and the flavour to fit the theme)

i feel like this would have been better and more build enabling and less blend than most of these new uniques
ZiggyD is the Labyrinth of streamers, some like it, some dont, but GGG will make sure to push it down ur throat to make you like it
DO i see op Unique Weapon !! hehe
Fire build
and physical with endurance build is going so happy
with new build using new unique and skill tree
Enjoy Legacy!!!!
I'm pretty sure that Cragfall is better than that new 2H weapon when it comes to stuns.
WOooo0000t?! These boots are insane for Reach bow archer! Also those weapons look awesome!
Now if only those boots would give the same immunity to ground effects to my graphics card.
Those boots are really nice.
Curly_Femboy, Level 95 Seismic/Exsang Saboteur (Scourge SC)
TakeCareOfMeDaddy, Level 97 Seismic/Exsang Saboteur (Expedition SC)
Bat_boy, Level 94 Wild Strike Assassin (Standard)
Mace - cool. ~600+ pdps mace (with 10end charges up) with reduced stun threshold. cool. but few things: ECoMS does NOT grant you charges for enemies you kill with first hit (you cannot stun what is dead already). and if one wants reliable stuns (for whatever reasons) it is best to go crit with Era and bruteforce it with damage. not to mention that Enduring Cry with several bonus charges is one key press per 20+ seconds so the ECoMS is not that great 'free gem' (ofc unless it grants 20% more damage like pierce/slower proj do)

in current version of the game? check brain rattler or starforge prices and tell me what is the state of non crit 2h weapons.

the best part of it is the 40 int


Staff.. - oh, baby Oro's! but slower! and with gimmicks. with ignites it can be usefull (flameblast with this much flat fire?) or with incinerate (but no cast speed..). with double dip gone? i hope it gets 3d skin otherwise it will share the fate of Stormheart

it has lots of stuff going on but not a single one makes me think 'yes, this one will work'

Boots - lots of life? 90 life requires 900 DEX. there is only ONE build that cares about this much dex (iron commander) and to be honest 600 DEX is enough for 4 balistae so who cares? the ignores grounds is cool (seriously, it is strong) but other perks? regen sounds cool but vaal pact


in short - the balance of this game is so aweful that it is really difficult to make something interesting. these items are not interesting. in current state of the game these are more like irrelevant because the 'meta' does not care and mediocre meta build is stronger than anything one can achieve with these 3 items. and in fact - more interesting

fix the damn balance game and then shower us with new items. otherwise it is a wasted effort


a quiz: http://pathofexile.gamepedia.com/The_Stormheart how?
Last edited by sidtherat on Feb 20, 2017, 11:59:32 PM

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