Quality of Life Features in Content Update 2.6.0

this announce is some bad joke
last chat changes make chat only worst and unresponsable then before, these days i need from time to time go from ah to town to read global, beacause it just stop in ho, well done

guality of life will be AH not to waste our time/portals on simple trade shit what you force us last four years with stupid reasons
Been waiting for the searching passive tree QoL for a long time.
1) Don't have friends, so meh

2) Anyone who actually plays the game use planners like poebuilder.com which already has search/route planning functions, so meh.

These kinds of features should take a junior programer a few hours to implement, wonder why they took so long to get here.
Yay! Passive Tree Search OP!! No more having to search online for the nodes I could pick. :D
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nevel214 wrote:
awesome. this will certainly help with designing builds. i wonder if they could imcorperate some type of planner or shortest route path to the search function that would be nice.
In 2025, maybe. Dis shiet is hard ta code, y'know.
And worst change is putting almost all bosses in new version of maps into fucking small areas, where you can't kite well or dodge stuff. What a terrible idiot invented that I want say to him: dude flick you, seriously flick you very much.
What thing is going nerf buff
Enjoy Legacy!!!!
Praise the sun!

(And GGG)
Excellent stuff! This is a really nice change.

P.S You nerf facebreakers to the ground then slide in that game name in the screenshot. Cheeky buggers.
**~~~ The Winds of Shit ~~~**
Now THAT's what I'm talkin bout ^^

Great work fellas!
Seeing is believing
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Bex_GGG wrote:
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ArcheAngel wrote:
What about doing something about the microtransaction stash? Isn't it about time you put some effort into the users having some control of location for items and get the stacking working?


Chris commented on this recently here.


Thanks Bex, I appreciate the response and the link!

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