Path of Exile is Coming to Xbox One!

"
ADFuel wrote:
So this is why it has taken almost 2 years to create Act 5? I'm just so glad to discover that I was supporting a game for future PC development when in fact those contributions were being diverted to fund a console port that virtually no one on the PC is going to play. Way to stab your supporters in the back.

No wonder you kept this a secret...




Exactly... I think the majority of the current player base is gonna be pissed.
"
Elua wrote:
Also lack of poe.trade on consoles can easy kill whole PoE game because you must dumb down game to pathetic lvl to avoid trade.

I for one think of trading as a secondary feature: nice to have, but not game-breaking when absent (given its being a third-party site, I do not consider poe.trade a part of the game at all). At least for me, it's far more satisfying to find and craft whatever might be needed.

"
This will be disaster. This is PR disaster.

It can be if handled improperly. For example, GGG can make it absolutely clear that restrictions/changes necessary for the XB1 version will remain quarantined to that platform... and stick to that commitment.
White Knight of the Order of Mihoshi Enthusiasts
"Destroyed overnight, or the next one's free."
People on reddit seems happy. I was even bashed for my opinions.
Clearly no more $$$ for you. I hope every pc gamer do the same. Sorry ggg, you ended for me here today. It is a greedy and unrespectful decision.
IGN: Gonorreitor
Last edited by Valmar#3550 on Jan 19, 2017, 10:31:53 AM
Why are you kids bitching so much? It's a company that wants to expand and make more money. Don't like the expansion to console, keep playing on PC... It's not like your being forced to switch.


"
SupaPoeTime wrote:
...So all this money we've been soaking into this game year after year hasn't just been going towards making the game better for the people currently playing it. It's been used to fund a friggin console version. The game still has issues constantly on the pc... I feel shafted, this is bullshit. This game's gonna die. It's also going to destroy the player base and I need not explain why. Idiotic.. Not Happy GGG

Chris stated specifically that the development of the XBox One client generated the current performance improvements in the PoE client we have the PC. It was a separate team dedicated to refining the engine to get it to run smoothly on slower hardware. And we benefited from that. So no, the money invested in GGG and the game hasn't been just for an XBox One launch.

And no, it's not "going to die". Of course I share many concerns that the complainers are expressing, but the spewing of this FUD is a naive, knee-jerk to the announcement. Do your own research and see what it really means for PoE.

Now, if GGG doesn't live up to their promises, then we can start bitching and moaning about it. Until then, we've only seen improvements in the client as a result of their endeavor.
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Last edited by cipher_nemo#6436 on Jan 19, 2017, 10:42:19 AM
I think it's an odd fit for console. Still, as long as they balance the PC and Xbox versions separately, it should be okay, but I think they will have to seriously address how they run items in the game. Path is basically the epitome of an item-driven RPG. Even skills are items. While that's an interesting way to do it, managing skill gems would be annoying AF with a controller.

They may possibly have to go so far as to remove sockets from items and adopt a separate slot that only manages skill gems but doesn't change out when you change gear. Same for MTX, for that matter. Or use a cleaner transmog system and give you access to the masters right away, to make it work just like Diablo 3 did it. Although, Diablo 3 works on consoles because it has the depth of a mud puddle; Path is way more complex, some of that in a clunky way, and clunky is a slight annoyance on PC, but highly off-putting with a controller. Gonna have to find a way to make it accessible without sacrificing the game's identity.

The only question that really matters right now is how account linking/transfer will work? No way I'd play it if it doesn't transfer my stuff. IF they transfer though, I'm in.
Last edited by Myth_of_Demons#3537 on Jan 19, 2017, 11:04:53 AM
Playing since start of beta, I donated for the first time on arrival of DX11, which I considered a step in the right direction.
Only now I understand that everything I paid went into something that does not concern me at all.
Crashes, disconnects and performance problems that been around for ages, and intensified with the arrival of DX11... Just so you could stuff all our loyalty into XBOX.

I have friends, guild, who, like me, not only supported the game but also bought hardware upgrades for the sole reason - to be able to play together in POE in all its glory - but now, because of performance, we can only play alone.

If you wanted to sell POE on XBOX that much, you could have just put a price tag on an XBOX version. People would have bought it.
But you decided to deceive those who stayed loyal the longest.
"
ichishi wrote:

But you decided to deceive those who stayed loyal the longest.


The port announcement in one line

EDIT: even more so when this whole shady plan was going on since Forsaken Masters lel

Came for the players, stayed for the mony
Last edited by matsu07#3191 on Jan 19, 2017, 10:46:54 AM
WTF Console fine for mee, but why XBOX One o0 ?

Please do than a PS4 Version too !

And nice Snow Act V ?

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