[3.17] For Slayer / Champion - Ngamahu Cyclone / Consecrated Path / Tectonic Slam
" In my Hideout with golem (no Warchief Totem) I'm at 10,757.5. I have Xoph's blood though so that makes a huge difference. Also a lot of my gems are level 20 now (edit: also the ones that matter have quality too). 5.6k health. lvl 90
Spoiler
IGN: Sweethart Last edited by haenic#2566 on Mar 26, 2017, 8:05:57 PM
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" Thanks for the response! Last edited by Vystra#2488 on Mar 26, 2017, 8:34:21 PM
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Switched to the acuity version of the build. My crit chance is only 8.3% -_- is it alright?
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" Ok, so would that mean I have to ignite 300 times in 4 seconds to get that 3000% damage? Should I have to use temp chains if I do taming/emberwake combo? ~Thanks Please reply to your whispers for items... Even if you are mapping, in a rotation, in uber lab, or if its sold. Thank you. :D
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" I also have Xoph's but im only at 8200~ most my gems are 20% would changing added fire damage support in weapon to elemental focus support make such a difference? Also any way to make the build move faster? I feel pretty slow :P I dont know how much more 30% movement speed on boots gives. Last edited by frallan123#7260 on Mar 26, 2017, 10:20:26 PM
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Thoughts on Blasphemy + Warlords Mark in HC? Im obsessed with the setup on cyclone builds for the leech + free endurance charges. Also solves all mana issues. However I'm thinking enfeeble may be a non-negotiable in HC from mid-tier onward.
You can actually level super fast from 31 with Blasphemy+Warlords and cylcone. Just craft a perpetual quicksilver of adrenaline and speed around with free endurance charges and no mana issues and heaps of leech. |
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Hi guys, first of all big thank you to Kira for inspiring me to try out a Cyclone build again. :)
I have seen some people in this thread ask about the Hardcore viability of this build and I have to say it is MORE than viable for it. :) I have now reached level 94 and am absolutely loving it. I have made the following adjustments: - Replaced Blasphemy -> flammability with Blasphemy -> Warlord's Mark for leveling and now Blasphemy -> Enfeeble. - Even though I found Xoph's Heart the other day I did sell it and am not going to use Xoph's Blood for now. Single Elemental Reflect mobs are already scary enough without it and I don't want to risk my character because I might not have my Ruby Flask up or I simply oversee the reflect aura. :) I might consider it again for boss killing because it is of course still a very significant dps upgrade. - I focus way more on HP than on dmg for the most part. The dps is still really really good. :) - Because you do not have the best way of generating endurance charges with this build (I dont like self casting enduring cry :). Maybe The Red Nightmare is an option, but its too expensive for me at the moment) I just don't use any of them. :) I go for a low level CWDT -> IC -> Inc Duration Setup and it works out very well so far. You already have perma fortify and enfeeble. I don't feel like extra physical damage mitigation is needed. - I use vaal lightning trap for bosses and breaches. - I cut one support gem from my Ancestral Protector / Warchief Setup and replaced it with a vengeance skill gem. I really like having some disconnect protection in HC and with slayer's strong leech, this is really more effective than a lot of people think. Especially because the attack from Vengeance can also trigger your molten burst. - Since I currently do not have access to dual curse (Only option for me really, is a very good amulet with +1 curse) I could either run Herald of Ash or Hatred with my Blasphemy. Since Hatred is more damage and the mana is still fine, I use that. :) - I don't have room for a golem right now. Might be a mistake. Not sure about it just yet. Would have to think hard what I want to replace. Only Options really are Leap Slam, Vaal Lightning Trap, an addition support gem from Vengeance/Totem or Inc Duration Support. Flask Setup: First of all, Dying Sun is just so good for Clear Speed. I am not sure about it even adding too much dps to boss fights since the Balls also spread out more and might miss more often because of it. But for clearing maps it is just insanely strong. Especially because you also covered your much needed ruby flask for those pesky Ele Reflect mobs at the same time. Apart from that, here is my reasoning for the remaining flask choices: - I think that a shock immune and a freeze immune flask are mandatory on a utility flask. - I also think that for a build that has no movement skill to move around, a quicksilver flask of adrenaline is mandatory. Especially for a cyclone build. :) - Finally I also think that at least one instant life flask is mandatory for any life based build. All these things are the reason why I currently do not use a taste of hate for mapping. (also no lion's roar, but I don't like knockback for this build anyways). As a replacement I use a basalt flask for the physical damage mitigation and a sulphur flask for a not too shaby dps boost, which combined allow me to cover my shock/freeze immunity. When I will finally be ready to take on a few of the end game bosses I will probably switch out one or two flasks for taste/lion's. But this is yet do be decided. My Character: You can check out my gear/jewels and skill tree here: https://www.pathofexile.com/account/view-profile/Bymen (Char: easeClone) If you have any HC related questions or specific questions abut my variation of this build, feel free to ask. :) UPDATE: I just killed Minotaur for the first time... ever... :) Last edited by Bymen#2940 on Mar 27, 2017, 12:54:38 PM
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" Looking at your character, you can get Taste of Hate, Dying Sun and Wise Oak flasks. And grats on the Legacy Lightning Coil! ______________________________________________________________________________ " This build is certainly not SSF friendly because it will not have the needed damage output without the axe. But once you have the axe, this build can easily push you to end game. :) ______________________________________________________________________________ " Your skill tree does not have Primeval Force. I would suggest you to get that and you will see damage going up. Also, just as @haenic said, to push the damage up further, you will need Xoph's Blood amulet, 90+ character level, and level 20/21 with 20% quality gems. ______________________________________________________________________________ " 8.3% is too low. I have 16.95% crit chance. Try to aim for 15%. You will need Increase Crtical Strike gem in your chest piece. I checked your character and it appears your gem setup is not meant for EO. I recommend the 6L gem setup under Cospri's Will. ______________________________________________________________________________ " Temporal chain will extend the duration so yes, it work best with temporal chain curse. ______________________________________________________________________________ " Certainly, Warlord Mark is great for HC game play. You can go for dual curse setup with Enfeeble. ______________________________________________________________________________ " Kudos for reaching level 94 in HC! You have my respect. For handling of elemental reflect in HC, you can consider using With that ring + Primeval Force, I don't think reflect will be of much problem anymore. And thank you for sharing your HC experience here. I will be referencing your post in the guide so that it can benefit other players who want to try the build out in HC. :) Last edited by kira1414#3753 on Mar 27, 2017, 8:48:07 AM
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" Thank you for the suggestion, but that ring has way too low HP for my taste. :) I also do not use primeval force because of it. I am currently at 9200 life. I don't know, but I just like a big health pool I guess. ;) |
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Hello,
Awesome build ! What do you think of replacing Carcass Jack with Bronn's Lithe ( assuming we can get the resistances / HP elsewhere ) |
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