[3.17] For Slayer / Champion - Ngamahu Cyclone / Consecrated Path / Tectonic Slam
" Your gears look good. Gloves can have attack speed but stats on it are good. You can consider using Tombfist since with a socketed murderous jewel, you gain Intimidate on hit, which is a huge damage buff. Fortify makes the game play smoother but if you are fine with linking fortify gem to leap slam, you can definitely do it. Looking at your pastebin, you definitely have the damage to kill Shaper. For fighting Phoenix guardian, a ruby flask with anti-burn will be good because he does fire degen as the fight drags. Look out when he curls up. His explosion can 1 shot. For Chimera, you can check the FAQ section for tips on how to fight him. For Minotaur, he hits the hardest so watch out for his falling rocks and tunnel attack. Don't touch the arcing bar. They will slow you down to a crawl. _____________________________________________________________________________ " Your flask setup is wrong so do check out the flask section. Kaom's Heart is not a good chest for the build as you are losing too much damage over there. A 6L rare chest will beat Kaom's Heart damage easily and doesn't lose out of survivability. Since you are playing in Abyss league, Stygian belt will be better. So look into replacing that. Check out recommended rares, abyssal jewels and regular jewels section for preferred rolls. And don't forget about FAQ section while you are at it. _____________________________________________________________________________ " Tombfist without elemental weakness + Watcher's Eye is better. Tombfist provides free intimidate with murderous jewel. _____________________________________________________________________________ " Gears looking great there. You can look into Tombfist gloves as that gives free intimidate on hit. Which will further boost your damage. Downside, you need a very good murderous jewel to make up for the resistance loose from your rare gloves. And you are welcome. :) _____________________________________________________________________________ " Another upgrade for you, get this enchant on your boots: " |
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" Glyph Spiral will need life roll. There aer 2 wasted stat on it. Since you are playing in Abyss league, a Stygian belt with same stats as your Rustic belt will be better. The best boots enchantment will be "Penetrates 10% elemental resistance if you have not killed recently". 3R2B1G on Bronn provide the most damage but very costly to roll. Something you can consider in the future. Check out the flasks section. It has been updated. :)[/quote] My jewels. The ring I got yesterday and will try to change that, but the res is a pain to cap. Stygian with similar mods, maybe if I take armour out. Boots I'll try after helmet. Colours is the future. :D Now that flask change... can't find 50% fire res to make it. Ty. |
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" seriously tho I did. Many times. It was you that snapped at me telling me to stop saying DS is useless. I believe you accused me of misleading new players. Now you up and remove it. If you listened to me in the first place, you could have saved yourself some grief. Then again if you simplified your original post to begin with, likely none of this would have happened. Don’t put your short comings on me. I tried to help players save some ex, nothing more. You’re the so-called creator of this build right. So why is the onus on me to help you? (Which I did anyway but you took offense and defended that stupid flask). And for what it’s worth, I don’t think the flask was ever good for this build. Because what I’ve never mentioned was that it may bring some dps to the table, but you’re losing some by not running another flask in its place. What does WJ, ToH, LR or WO bring? Because you gotta drop one of them for DS. But congrats on finally seeing the light, it only took like 2 weeks of me low key ragging on DS. Or was that high key lol. I told you before, I vet every claim I’ve made with actual math and stuff >_> Deliver pain exquisite
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How are you getting up to the 110ish intelligence needed for many of the gems in this build? I see only 54 total in the build itself, so that leaves 50+ int on gear so two pieces of gear with int on them?
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" 1 ring + maybe a jewel with int should be enough |
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" Your jewels are missing life rolls so that will be something you want to look into. Prioritize life over damage roll on jewels since the build has enough damage to clear all content. The numbers shown in flask section is just an illustration of what at least 50% meant. You can also aim for fire: 125, cold: 75, lightning: 75. But that will mean you need to be more wary while running elemental weakness maps. ____________________________________________________________________________ " It is not difficult for me to accept input from other players. Just look at the various people that I have credited (a lot of build creators don't even credit people who have contributed to their guide) in my guide. It is difficult when the input comes from a player with aggressive, elitist, arrogant and provocative attitude (like yourself). Especially when they are not going straight to the point, but outright bashing the creator (me in this case). It is not your responsibility to help me (or anyone else posting) in this thread. And I can assure you, if your "helpful" intent includes bashing, mocking and ridiculing, I bet the person receiving your input will rather not want it at all. I have never refuted about the math involved with how much damage Dying Sun brings to the table. The part that you were misleading players was not Dying Sun, but rather Molten Burst not accounting for much damage to the build (15% or less is what you were pushing) and I have indicated various times in various posts that the actual figure range between 30 to 40% for top end gears. You were even suggesting to drop Iron Grip from the skill tree and that Point Blank don't even generate enough damage for the build, which is very misleading to other players (and that is one of the things regarding Molten Burst that I am pointing out):
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" Imagine if I have replied you in this manner
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Do you even have the facts right? Point Blank provide 43% more average damage to molten balls. Did you even check DPS calculator? They don't generate enough damage for the build? Are you suggesting to players to remove Point Blanks? Are you kidding me? That is the most laughable advice I have seen.
And what is with this removal of Iron Grip? You are throwing 10% damage away for just 1 skill point? How smart can you get? There is no single skill point that can make up for that damage lost from Point Blank and Iron Grip. And I remember at one point you were also pointing out that Wise Oak flask is shitty (stating the flask uptime is too low to make it worth) for the build too.
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" Imagine if I replied in this way
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Are you serious? Wise Oak is a shitty flask? For 6 seconds, you get 15% elemental penetration and you call that shitty?
Did you bury your head in the sand? Dying Sun used to be worth every penny prior to 3.1 because back then, single elemental reflect mob can 1 shot unexpected players when they map. With 3.1 changes, Dying Sun loses its attractiveness (something that I have overlooked when I update the guide before 3.1 is released). I have never disagree that Dying Sun is not worth the exalted (even though I didn't state it clearly) in patch 3.1 but stated that it is an option for players to push for min/max. To put it simply, straight pointing out (like many other players do) where is outdated (i.e. flask section) would have been much easier to comprehend and understand where you are coming from (instead of constant bashing). It took me a long while to realize that you are coming from the angle that the flask section needs an update (especially when you keep focusing on Dying Sun and Molten Burst doing little to the build damage and that is where I step in to correct this misinformation). I still remember the time you were raging at me on Watcher's Eye extra fire damage when you have misunderstood my reply to another player. And back then, it also took me a long while to realize that we were talking about 2 different things and I have to point it out to you to make you realize too.
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" Keep it simple if you want people to understand you better. And be civil about it and don't be so provoking in the way you word. Bashing, mocking and ridiculing players doesn't sink well with them if you want your words to be taken. I believe you won't like to be treated the same way too. ____________________________________________________________________________ " As pointed out by @Aeres, 2 pieces of gear with int rolls will help to make up for the missing int. Rings and jewels can fill that gap. A well rolled ring can get you 40+ int. You can also spec into a +30 node (Ancestral Knowledge). |
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Hey I have really enjoyed this build and did all the end game contents! Thank you so much!
Just a question what do you think about this item option? |
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" That is a nice chest but unfortunately it does not roll 3R2B1G. Even if it does have the right color, the damage output will still be 10% (at least) lesser than Bronn. :( Last edited by kira1414#3753 on Jan 24, 2018, 10:18:26 AM
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Sorry if this has been asked before but damn there is alot of pages to this thread. Is Elemental Equilibrium worth it if you have some added flat damage of other elements than fire from jewels etc etc?
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im currently running this build, but i have alot of problems with mana sustain, should i take damage leeched as mana or what other alternatives are there?
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