Additional Performance Improvements

Video cards up to 8 years old should all support DirectX 10 and by extension, DirectX 9 EX. The previous performance patch added DirectX 9 EX support which is an improvement in performance for those that strangely dislike DirectX 11.
Computer specifications:
Windows 10 Pro x64 | AMD Ryzen 5800X3D | ASUS Crosshair VIII Hero (WiFi) Motherboard | 16GB 3600MHz RAM | MSI Geforce 1070Ti Gamer | Corsair AX 760watt PSU | Samsung 860 Pro 512GB SSD & WD Black FZEX HDD
Last edited by Nicholas_Steel on Jan 11, 2017, 11:30:05 PM
Just being "that guy" and reiterating that my computer handles poe with no issues whatsoever

I have it V-sync'd at 70 fps and all max settings.

No I dont own some $2,000 computer.

If you have $ for new games that u buy solely because you can get by with them on your potato desktop; maybe show restraint, and save that 50 bucks from Nana or whatever x-mas fun and put it towards hardware upgrades instead.
Last edited by Azraphael on Jan 12, 2017, 12:30:54 AM
Hmm maybe I should wait with my CPU upgrade, at least until this patch comes out...
"
MrCoo1 wrote:
Isn't GPU usually the bottleneck?

Nowadays the CPU bottleneck is more frequent. Ppl usually have good GPU's but games with lot of stuff happening at the same time need a lot of calculating power as well to keep feeding GPU with stuff. DX11 client helped this a lot bcause it does utilize multithreading which spreads the load to all cores and the upcoming patch should improve it even further.
GGG Patch Notes: "Fixed a bug where players actually wanted to play the game"
"
Effectively stating that those that use the Direct X 9 version without shadows will no longer have any reason not to upgrade to the Direct X 11 version with shadows enabled (unless they arbitrarily hate shadows for some reason). Performance will no longer be what holds people back from the switch to Direct X 11.

its not about performance - at least for me - but being forced to "live" with shadows opens up a demand of a gamma correction (at least), which the game also not offers atm.
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
You keep adding performance improvement patches and my game keeps getting worse...
"What's do you what?" - Kira of the Maraketh


CAN YOU please solve this?
Pc specs:
Cpu:i5 4460 3.20 GHZ
GPU: Sapphire Radeon Dual-X R9 380 2GB
Ram: 8 GB
"
stanchA wrote:
"
add "--noasync" to launch command

I have stand-alone client,how to add that command to stand-alone ?Ty.

Make a link file to your client. In these' properties you can add the parameter(s) to the command line.
invited by timer @ 10.12.2011
--
deutsche Community: www.exiled.eu & ts.exiled.eu
Last edited by Mr_Cee on Jan 13, 2017, 11:47:20 AM
Thank you!
This patch has solved my latency fps spike drops!
Performance improvement? Yeah, only for DX11, which is rather worthless for me personally. My system is almost brand new (Skylake i7-6700K and GTX 1080) and can easily handle DX11, but I can't use GGG's DX11 because multiple monitor functionality is broken for full screen (will blank out the second monitor when in fullscreen, even though second monitor is on a different GPU).

GGG, can you please fix multiple-monitor with fullscreen mode in DX11 first, please? It works just fine in DX9 and DX9 extended.
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Last edited by cipher_nemo on Jan 12, 2017, 9:45:44 AM

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