[3.4] LL Classic Summoner - Shaper/Elder/Guardian Farmer
" You'll have to explain to me later on when I'm home. I can use all my auras. |
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" With my auras on I have around 7900 ES. I could probably push it slightly higher but trust me, it is more than enough. |
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" you can not use arctic armour + the 6 auras (3 purities, anger, discipline, haste) at the same time with your current setup, because you linked arctic armour to increased duration, which makes it cost more mana. i imported you current character to Path of Building and you would sit at -46 mana with everything active. if you remove the increased duration gem you are at 18 unreserved mana, which is not enough, if you additionally put in conquerer´s efficiency you are at 54 mana, which is fine. |
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" Weird cause I am quite sure I couldn't get all my auras even with that gem, that's why I also removed it. But still I rather use MD/ES on bosses depending on what type of damage they do and maybe full aura when in group for maps etc. Didn't you mention that I don't actually need lightning resistance since my body armor takes care of lightning damage? Last edited by milkingcows#6474 on Aug 21, 2017, 4:05:07 AM
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" you apparently missed half of my answer, the reason you can not run the full setup is because you linked increased duration to arctic armour, that gives it a mana multiplier, so don´t do that!!! and yes, you do not need lightning res on your rare pieces when you got a shav´s, you are at 82% (130%) lightning resist with your current gear and auras up. |
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Hi Before congratulating him for the guide I like it a lot. I have a doubt, which gem should I choose: Flesh Offering or Bone Offering.
In his profile has bone and the guide says flesh, I have the 2 20/20. Pd: sorry for my bad english. |
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" I use flesh offering most of the time, it greatly increases your clearspeed. against hard bosses like shaper or guardians i switch to bone offering, because it makes sure my spectres never die against those enemies. |
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The desecrate trick in maps seem really inconsistent right now, also sometime the map only spawn cannibal and no fire-eater. I also try solar guard but I still prefer fire eater for proximity shield and vaal totem. Is there any new spectres I miss in 3.0 ?
Looking for friend to play with.
Im lonely :(( IGN: hello7op |
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Frost Sentinels
Sandworn Slaves (cyclone spark tornadoes) Wicker man (RF) There may be a few more decent ones out there but I had not done too much testing. Solar Guard is definitely the strongest for pure map clearing. I feel like I can go much faster with them then frost/flame sentinels because their lasers snipes packs before I ever get there most of the time. Necronomicon: https://www.pathofexile.com/forum/view-thread/1617098 Build: https://www.pathofexile.com/forum/view-thread/409940 Summoner Dischord: https://discord.gg/XwWdSUa Youtube Channel: https://www.youtube.com/user/zhoukon Last edited by mattc3303#7526 on Aug 21, 2017, 7:22:03 AM
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Wolf...would it be worth it to take those three nodes - forgot the name - that offer increased chance to block spells. Im on my phone in a train and connection is bad and slow or i would check. But i think its 11 + % spell block chance and if combined with bone offering that sounds pretty good or not.
Is it worth it to take that over the three increased skill effect duration nodes. Those are nice but in boss fights you cannot spam vaal discipline anyway. Often times you can only use it once in a while until boss spawns more monsters. So in boss fights like 1 sec more vaal discipline over consistent 11 % increased spell block chance...is that worth it? That spell block chance looks good or am i missing something. |
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