CI Raider Howa Uber/Shaper/Anything Destroyed

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MoyaOborona wrote:
How well this build goes chayula? Do I 8100 dps enough?


Chayula is pretty easy, 8k tooltip with AOE is definitely enough. Using elemental weakness from orb of storms will help greatly.
MFJonesHC
8.1k in H/o or with full buffs
"
Tobinator wrote:
8.1k in H/o or with full buffs

In ho with inc aoe
Took me 5 in-game days to kill shaper starting with nothing, really nice build!
I would like to thank ExilezQ for posting this guide! Its was extremely helpful. Even though I've made a few changes on the Passive Tree, this guide was very useful throughout my leveling process.

Finally got 40/40 challenges yesterday night. Most of challenges were done while playing my previous char (Uber lab farmer Slayer), but this HoWA BF was used to do the hardest and most grindy of them.

Here is my feedback regarding this build:

Very smooth and easy leveling using the non-upgraded claws. Just equipped 2x claws, 2x Elreaon rings, Tabula and that's it. Zero mana cost BF with very high damage on a low level char.
After trivializing the leveling process, I reached Merciless Dried Lake, leveled I few more levels and equipped upgraded claws, ES gear, Uniques Flasks and all. After all equipped, you just faceroll all non-end game content.
Then, after getting more levels, getting 20/20 gems, getting good INT rolls on most items, high % chace to hit and so on, you also faceroll all end game content.

Currently at level 96 and not planning to level up anymore.
Here are a few stats and gear I'm currently using:

INT: 1240
ES: 10.477

BF + AoE in hideout (Wrath, no charges/flasks): Avg dmg: 8.127 APS: 7,25
BF + Conc in hideout (Wrath, no charges/flasks): Avg dmg: 13.053 APS: 7,25

BF + AoE fully buffed: Avg dmg: 18.893 APS: 10
BF + Conc fully buffed: Avg dmg: 29.842 APS: 10

As you guys may know, Lightning Penetration (and Conductivity/Ele Weakness) doesn't affect tooltip, so keep in mind that our real damage is way higher than the Avg Dmg stated.

Current Gear:
Spoiler


Current Passive Tree:


End game bosses are very very easy.
Did my first Shaper Run at level 86 and it was deathless.
Currently doing Shaper/Chayula/Uber Atziri/Vaal Temple/Guardians services with no problems at all.

So... I totally recommend this build to anyone looking for an OP build.
The only problem I see in this build is how pricy some items can be. Since it is a top tier meta build, high ES items with good INT, Resist and Accuracy rolls can be very expensive.

Cheers and stay sane, Exiles.
Im leveling the build right now....can you make please a 30 level - 60 level - 90 level tree to follow?...dont know which points to take first and which ones are irrelevant in normal-cruel....
Whether to change the helmet with intelligence on the enchantment inc 40% blade flurry damage without intelligence?
Small upgrade:



Bought this chest piece yesterday 6 socketed for 10 ex and 6linked it via Vorici bench. Sitting now at 11.2k ES.

I wonder if i should spec out from the melding cluster. I used an energy from within there to convert the life into ES.

I would gain 4 passive points plus a jewel socket that now can be used to push the damage. The passives can be used to enable an additional jewel socket. However, i would lose 40% inc. ES. Needs to be tested i guess.
Hey, amazing build.. apologies if it's been discussed before, but has anyone done any calculations on using 20/20 Additional Accuracy instead of Faster Attacks?

Like if you don't have any accuracy on gear yet (still working on that, chance to hit is 82%) I am thinking it would be better. Once you are able to get a bunch on rings/helmet then FA is probably better. But I'm just guessing.

Thanks, any thoughts on this would be appreciated.

For comparison, my chance to hit goes from 82% to 92% using AA but my attack speed drops from 0.16 (6.1 APS) to 0.22 (4.63 APS).
Last edited by projectsix#7432 on Jan 30, 2017, 4:19:18 AM
Don't like BF without FA. Keep in mind that with FA you will also getting full stacks of BF quicker, which results in a lot more single target damage. However, it is definitely worth it to spend 3 points either into acuity or depth perception

Edit: This in combination with a high accuracy roll on one of your rings or your helmet will bring you to about 88% hit chance. I also changed lightning golem to ice golem
Last edited by Sollkomol#0963 on Jan 30, 2017, 4:25:53 AM

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