[2.5] Mustard's Raider/Blade Flurry DreamFeather Build

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Bawtzki wrote:
I'm currently experimenting with dual The Scourge claws. Single target is significantly better than Dreamfeather and it allows you to skip the duelist leech nodes if you opt for claw ones on the right side of the tree. Probably the easiest weapon swap if you want to keep most of your gear the same.


ah i see your setup. its basically completely different from this. only thing in common is blade flurry.
you're just a dual scourge BF. you scale physical damage and convert as much of that to chaos as possible with atziri flask and sin's rebirth.


theres all kinds of ways to build blade flurry and a bunch of different ways to get chaos damage/poison damage.
this build specifically scales flat chaos with the dreamfeather increased % attack damage from evasion. that is what makes this build this build.

a different build you can do is dual scourge, scaling physical and chaos with atziri/sins rebirth, minion damage (which also double dips), melee phys etc. this works well and most likely does get more damage than dreamfeather+evasion scaling but it is a different build.

another build you can do is again ditching the dreamfeather and going for a max foil like i said, and like what CantripN did. he has a thread on here as well going over his build, because again it is a different build at that point.
honestly im not sure which would be better, dual scourge or CantripN's build...i would imagine CantripN would do more overall DPS specifically because of the much higher attack speed from foil over scourge, but scourge has more double dipping mods available if you really min/maxed it.

i had an assassin spec'd out for dual scourge BF and i didn't like it much to be honest. i find the DPS in this build to be pretty comparable and the survivability is much better.

dual scourge would work great as a raider though, and hell maybe i should even raise up another one to put my dual scourge to use because right now im not doing anything with them.
I had 64k eva (flasked, without 33k) when I used Dreamfeathers and the damage wasn't even close to dual Scourge. I can kill guardians that can be poisoned almost twice as fast with Scourge claws and that's with jewels that are still optimized for swords. I've also tested a ~310 pdps 1.8 aps foil that has 150/160 phys/chaos dps and it didn't feel that great, probably comparable to dreamfeathers except that DF played much better (higher aps, accuracy, eva).

I still think that DF is a phenomenal weapon, especially at that price and once I beat shaper I'll probably go back to using them but for the very high end content they lag a bit on dps. I'd definitely recommend them for mapping though, they make very short work of Core malachai and other t15 bosses.

edit: I see you replied while I was typing :)
Last edited by Bawtzki#4628 on Dec 29, 2016, 3:33:13 PM
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xMustard wrote:

ah i see your setup. its basically completely different from this. only thing in common is blade flurry.
you're just a dual scourge BF. you scale physical damage and convert as much of that to chaos as possible with atziri flask and sin's rebirth.


My build's actually nearly identical to the DF version, I just swapped leech nodes for claws nodes (and some other minor adjustments). The reason I did this is because poison is still a huge part of my dps and scaling initial hit is easiest with flat phys+chaos so I took chaos nodes because they double dip. And the rest of the setup (high eva, flask duration) stayed the same because it just feels good to have a solid layer of defense and good flask uptime.
Last edited by Bawtzki#4628 on Dec 29, 2016, 3:48:03 PM
btw I was feeling very pressured against spike dmg, so I changed my auras to temp chains (in blasphemy) and using poachers mark casting (I think that I'll sell my vinktar), do you guys already tried it? The mobs now are harmless with tempchains+wither, what is something that I was missing playing with this build.
I feel pretty safe with VP and high eva. Oneshot scenarios are very rare in regular maps.
I support Temp Chains, too :).
And dunno, I tried Scourge with GG Jewels, and math says it's still less DPS than a GG Foil. Scourge might be better for Crit, but then again, Foils can also roll crit, and they have Crit Multi and better passives.
Sure, you can get Minion Damage on Scourge, even on some gear items, but it's not really going to beat the % Increased I get from my jewels and gear.

My gear:
Spoiler


Flasks:


Jewels:



Don't get me wrong, Scourge *does* beat Dreamfeather unless you scale Evasion up the wazoo, but it's not MUCH better normally. A Foil is drastically more once you have a good one. And I tested with a perfect Scourge...


Something like this is about 20-40% MORE damage than a Perfect Dreamfeather with Culling Strike:


And of course, since I'm currently trying this as Slayer, Culling is useless.
[3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️
www.pathofexile.com/forum/view-thread/3229590
Last edited by CantripN#4278 on Dec 30, 2016, 7:04:13 AM
I don't know, I've read somewhere that Minion dmg on hit property on The Scourge affects poison too (sure feels like it) and that it stacks if you're dual wielding (I'm using two, fwiw). Something definitely feels busted, my dps versus Shaper and guardians pretty much doubled. Hard to tell on other fights because things die fast as it is.

edit: There was also an anecdote on reddit by some assassin who swapped out his regular main hand (don't recall if it was foil or dagger) for these claws and said the fight turned into a joke because of the dps output. I'm currently leveling an assassin so I might come back and give my estimate if I don't give up on the league before I reach high levels:)
Last edited by Bawtzki#4628 on Dec 30, 2016, 7:37:35 AM
Your gear has a lot of accuracy - how much do you suggest? I have a gloves with 300+ and that's it, maybe is the reason for my lack of dmg :(

edit: what a foil needs to have to beat a dreamfeather? Of course chaos damage and attack speed, but flat phys is also important?
Last edited by kilixpree#1195 on Dec 30, 2016, 8:03:22 AM
Wooop, finally Shaper down \o/. Gear I used (weapons are pretty mediocre rolls):



Yeah, we know Minion Damage double-dips with Scourge, and that each is 70%. Nothing new. That's the only reason it beats Dreamfeather in certain situations.

[3.22] 💀The Grim Reaper💀 - Hexblast Poison Mines Assassin
https://www.pathofexile.com/forum/view-thread/3347191

[3.22] ❄️⚡CantripN's Hadoken! - Lightning Conduit / Crackling Lance / Arc Permafreeze⚡❄️
www.pathofexile.com/forum/view-thread/3229590

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